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Author / WWW | Name / Download | Plugin Type |
Peter Watje | 3D Painter Prototype v1.02 81.1 KB |
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Compiled / Description | ||
15.05.2007 This is a 3D Painter that lets you paint into a bitmap or vertex colors. The bitmap painter is implemented as a material while the vertex painter is implemented as modifier. Other than that they both have the same painter tools and behave the same way. |
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Author / WWW | Name / Download | Plugin Type |
Daniel Santana | AdvanceNoise Material v1.2.9 770 KB |
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Compiled / Description | ||
17.07.2007 This is an advanced version of the Noise material, adding the following noise functions: Cell, fBm, Perlin, Periodic, Turbulence, Voronoi, Musgrave. It also has a fractal option, but it's not really finished yet. |
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Author / WWW | Name / Download | Plugin Type |
AF Video Systems | AF Pseudo Reflect v1.4 473 KB |
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Compiled / Description | ||
08.12.2006 AF Pseudo Reflect gives you an alternative method of reflection mapping which can be useful for metallic objects with flat surfaces. It gives a much better result on flat surfaces than the standard Max Environment mapping, as well as giving full control over the look of the reflection map. It also includes a mental ray shader. |
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Author / WWW | Name / Download | Plugin Type |
Wang Jing | Agusturinn Shader v1.0 48.6 MB |
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16.09.2008 This viewport shader offers the following features: - One UV texture - Two point lights - Diffuse map (including alpha to control transparency) - Ambient Occlusion map or Lightmap (share the same channel) - Normal map - Specular map - Specular level map - Gloss map - Emissive map - Two types of Cubemap |
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Author / WWW | Name / Download | Plugin Type |
Jerry Ylilammi | Bercon MetaballTex v1.0 229 KB |
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Compiled / Description | ||
12.05.2010 This shader can be used to correctly map, color and texture the implicit surfaces created by BerconMetaBalls. It was developed for use with the Colorflow operator for Particle Flow Tools: Box#3, which was developed as part of the SuperFlow project. This plugin only works together with V-Ray, you need to put it in the 'vrayplugins' folder. |
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Author / WWW | Name / Download | Plugin Type |
Jerry Ylilammi | Bercon MetaballTex v1.0 for V-Ray 2.0 878 KB |
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Compiled / Description | ||
26.10.2012 This shader can be used to correctly map, color and texture the implicit surfaces created by BerconMetaBalls. It was developed for use with the Colorflow operator for Particle Flow Tools: Box#3, which was developed as part of the SuperFlow project. This plugin only works together with V-Ray 2.0 and higher, you need to put it in the 'vrayplugins' folder. Thanks go to Vlado Koylazov for updating the plugin to work with V-Ray 2.0 The Max 2013 version is 64-bit only. |
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Author / WWW | Name / Download | Plugin Type |
Jerry Ylilammi | BerconMaps v3.03 1.91 MB |
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15.04.2012 This plugin contains 5 new procedural materials for Max: Wood, Noise, Tile, Gradient and Distortion. All of them are 3D maps except for Tile. They will work with scanline, V-Ray, finalRender and Brazil (not mental ray). |
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Author / WWW | Name / Download | Plugin Type |
Jerry Ylilammi / George Rolfe | BerconMaps v3.04 1.92 MB |
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11.04.2014 This plugin contains 5 new procedural materials for Max: Wood, Noise, Tile, Gradient and Distortion. All of them are 3D maps except for Tile. They will work with scanline, V-Ray, finalRender and Brazil (not mental ray). |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Blur Gradient v1.06 7.06 MB |
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Compiled / Description | ||
18.01.2008 A gradient for Max that has gain, center and width settings. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Blur Matte v1.03 7.06 MB |
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Compiled / Description | ||
22.02.2014 A modified and extended matte material - supports bumpmaps, etc. |