...Top | ||
Author / WWW | Name / Download | Shader Type |
Batzal Software | Batzal Ghost Shader v1.0 |
Material / Shadow |
Compiled / Description | ||
09.08.2010 Batzal Ghost shader allows you to fade out several objects or particle effects directly in one pass when rendering with mental ray. Instead of controlling the objects material transparency it allows you to control the opacity of the whole pass on the rendered image. This saves you the time and effort of rendering one image without the objects, one image with the objects and blending them together with a post processing software. |
...Top | ||
Author / WWW | Name / Download | Shader Type |
Daniel Rind | muhHair v1.01 65.6 KB |
Material / Shadow |
Compiled / Description | ||
06.07.2004 muhHair is a hair shader (meant to be used on hair geometry *only*) which is considerably faster than the default hair shader, and offers a lot more options to create realistic looking hair. The 64-bit version of this shader can be downloaded here. The Include file for Max can be downloaded here. |
...Top | ||
Author / WWW | Name / Download | Shader Type |
Holger Schönberger | BA_shadow_falloff v24.02 3.10 MB |
Shadow |
Compiled / Description | ||
15.09.2009 A shadow shader with a falloff setting to fade the shadows depending on a user-defined distance. |
...Top | ||
Author / WWW | Name / Download | Shader Type |
Holger Schönberger | BA_illum_flat_light v24.02 3.10 MB |
Material / Shadow |
Compiled / Description | ||
15.09.2009 This is a flat shader that supports translucency. With this shader the object has no shading, it is as bright as all light that hits the object. |
...Top | ||
Author / WWW | Name / Download | Shader Type |
Itoo Software | Forest Shadow v3.4.1 12.2 MB |
Shadow |
Compiled / Description | ||
30.01.2011 This is a shadow shader for use with the Forest Pack Lite plugin from Itoo Software. It respects self shadowing from the planes used for the trees in Forest Pack. |
...Top | ||
Author / WWW | Name / Download | Shader Type |
Pavel Ledin | p_CSG v3.4 beta 8 5.17 MB |
Material / Shadow |
Compiled / Description | ||
14.06.2014 p_CSG allows you to render meshes as though they were an intersected boolean. |
...Top | ||
Author / WWW | Name / Download | Shader Type |
Pavel Ledin | P_HairTK_shadow v3.4 beta 8 5.17 MB |
Shadow |
Compiled / Description | ||
14.06.2014 This is a shadow shader for use with the P_HairTK shader. |
...Top | ||
Author / WWW | Name / Download | Shader Type |
Pavel Ledin | P_MegaTK v3.4 beta 8 5.17 MB |
Material / Shadow |
Compiled / Description | ||
14.06.2014 A surface shader for splitting a render out to different passes. Supported: Diffuse, Shadow, Specular, Indirect, Reflect, Refract, Diffuse Occlusion, Ambient Occlusion, Ambient, Bent Normal, Incandescence, Z and two additional passes (specialC1 and specialC2). |
...Top | ||
Author / WWW | Name / Download | Shader Type |
Pavel Ledin | P_shadow_transparency v3.4 beta 8 5.17 MB |
Shadow |
Compiled / Description | ||
14.06.2014 A shadow shader for colored and transparent shadows. Supports attenuated shadows and fresnel effect. |