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131 records match your query.
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Author / WWW | Name / Download | Shader Type |
Stephen Gustafson | Color Offset v1.0 3 KB |
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14.06.2005 This shader will allow you to offset the colors of a bitmap, so that while your bitmap may only represent colors from 0 to 1, you can force MR to instead intrerpret these values in the range of -0.5 to 0.5 (the default middle-gray color gives such an offset, which is ideal for displacement mapping). Set 'Color Offset' as the extrusion map for a 3D displacement, and then set your bitmap as the input of the color offset shader. 32-bit: Yes 64-bit: No |
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Stephen Gustafson | Checkerboard v1.0 5 KB |
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16.06.2005 This is a 3D checkerboard shader. 32-bit: Yes 64-bit: No |
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Stephen Gustafson | Scalar Math v1.0 5 KB |
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18.06.2005 Scalar Math provides simple math operations for scalars, and gives the output as a scalar value. 32-bit: Yes 64-bit: No |
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Stephen Gustafson | Scalar to Color v1.0 5 KB |
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18.06.2005 Scalar to Color allows you to map shaders with scalar output (ie Texture Turbulence) to a color slot. 32-bit: Yes 64-bit: No |
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Stephen Gustafson | Channel Extract v1.0 259 KB |
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23.11.2005 Extracts one element of a color (R, G, B or A) and returns it as a scalar. Examples of how to use this shader and others in the Utility Packs can be found here. 32-bit: Yes 64-bit: No |
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Stephen Gustafson | Channel Vector Extract v1.0 259 KB |
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25.11.2005 Extracts one element of a color (R, G, B or A) and returns it as a vector. Examples of how to use this shader and others in the Utility Packs can be found here. 32-bit: Yes 64-bit: No |
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Stephen Gustafson | Channels v1.0 259 KB |
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25.11.2005 Allows you to set scalar values individually to output a color. Examples of how to use this shader and others in the Utility Packs can be found here. 32-bit: Yes 64-bit: No |
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Stephen Gustafson | Clamp v1.0 259 KB |
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25.11.2005 Clamps a scalar value of the range (min,max) to the range (clampMin,clampMax). Examples of how to use this shader and others in the Utility Packs can be found here. 32-bit: Yes 64-bit: No |
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Stephen Gustafson | Color Ray Type v1.0 259 KB |
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25.11.2005 Similar to the Environment Ray Type shader, only this exposes all of the ray types. Examples of how to use this shader and others in the Utility Packs can be found here. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Shader Type |
Stephen Gustafson | Condition v1.0 259 KB |
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23.11.2005 Returns true or false based on a selection of conditions. Examples of how to use this shader and others in the Utility Packs can be found here. 32-bit: Yes 64-bit: No |