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Author / WWW | Name / Download | Shader Type |
Pavel Ledin | P_fisheye v3.4 beta 8 5.17 MB |
Lens |
Compiled / Description | ||
14.06.2014 A fisheye lens shader. 32-bit: No 64-bit: Yes |
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Author / WWW | Name / Download | Shader Type |
Ralf Habel | cubemap_lens v1.0 49.9 KB |
Lens |
Compiled / Description | ||
22.11.2004 This lens shader lets you render out a full 360°/180° view of a scene in latitude/longitude format. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Shader Type |
Ralf Habel | latlong_lens v1.0 55.3 KB |
Lens |
Compiled / Description | ||
18.11.2004 This lens shader lets you render out cubic environment maps. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Shader Type |
Roberto Ziche / Andrew Hazelden | Domemaster Stereo Shader v2.4 79.4 MB |
Lens |
Compiled / Description | ||
21.08.2018 This shader is based on Daniel F. Ott's angular fisheye shader, but has been expanded on to add stereoscopic support. The shader starts from the camera position, and creates two virual cameras (left and right, renderable one at a time) that rotate, constantly looking at the specific point of the dome matching the current rendered pixel. The shader supports horizontal and vertical domes, and any degree of tilt in-between. 32-bit: No 64-bit: Yes |
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Author / WWW | Name / Download | Shader Type |
Stephen Gustafson | Lens Grayscale v1.0 21.4 KB |
Lens |
Compiled / Description | ||
16.12.2005 This is a lens shader for turning your renders into greyscale images. 32-bit: Yes 64-bit: No |