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131 records match your query.
Displaying 10 entries per page.

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Author / WWW Name / Download Shader Type
Jan Sandström JS_Color_to_Vector v1.0
23.7 KB
Texture
Compiled / Description
28.08.2004

JS_Color_to_Vector converts an RGB value to an XYZ vector.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Shader Type
Jan Sandström JS_Vector_to_Color v1.0
32.8 KB
Texture
Compiled / Description
21.06.2007

JS_Vector_to_Color converts an XYZ vector to an RGB value.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Shader Type
Jan Sandström JS_Vector_to_Scalar v1.0
24.3 KB
Texture
Compiled / Description
28.08.2004

JS_Vector_to_Scalar converts an XYZ vector to a Float value.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Shader Type
Jan Sandström JS_MultiRamp v1.0
54.7 KB
Texture
Compiled / Description
21.06.2007

JS_MultiRamp is a multicolor ramp shader. It's meant to be used with, and driven by, other shaders, and currently has a maximum of 20 color inputs. For more information on this shader, look here.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Shader Type
Jan Sandström JS_ColorMath v1.1
39.9 KB
Texture
Compiled / Description
21.06.2007

JS_ColorMath is a shader for adding, multiplying or using other math operations on two color inputs.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Shader Type
Jan Sandström JS_Contrast v2.0
38.5 KB
Texture
Compiled / Description
21.06.2007

JS_Contrast is a shader which works like brightness-contrast in Photoshop. The Photoshop brightness level activates a brightness level min and max of 100 / 256. Deactivated the brightness level goes all the way.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Shader Type
Jan Sandström JS_Mosaic v1.0
27.1 KB
Texture
Compiled / Description
21.06.2007

JS_Mosaic pixellates a bitmap texture, where X Size and Y Size controls the block size in pixels.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Shader Type
Jan Sandström JS_Incidence v1.2
42.7 KB
Texture
Compiled / Description
21.06.2007

JS_Incidence is an incidence shader with parameters for Bias and Gain and with object, world, camera and custom spaces. For more information on this shader, look here.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Shader Type
Jan Sandström JS_Luminance v1.0
19.1 KB
Texture
Compiled / Description
15.08.2004

JS_Luminance converts an RGB value to a greyscale Luminance value.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Shader Type
Jan Sandström JS_Reverse v1.0
19.7 KB
Texture
Compiled / Description
14.08.2004

JS_Reverse works like the Maya Reverse shader, but since its a MR shader it can be used in Phenomenons. It basically creates a negative of the color or texture that is plugged into it.

32-bit: Yes
64-bit: No

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