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131 records match your query.
Displaying 10 entries per page.
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Author / WWW | Name / Download | Shader Type |
Jan Sandström | JS_Switch v1.0 92.3 KB |
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21.06.2007 JS_Switch consist of three boolean switch shaders: JS_ColorSwitch, JS_ScalarSwitch and JS_VectorSwitch. 32-bit: Yes 64-bit: Yes |
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Jan Sandström | JS_VectorMath_Scalar v1.0 22.7 KB |
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07.10.2004 JS_VectorMath_Scalar is a vector math shader. 32-bit: Yes 64-bit: No |
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Jan Sandström | JS_VectorMath_Vector v1.0 23.3 KB |
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07.10.2004 JS_VectorMath_Vector is a vector math shader. 32-bit: Yes 64-bit: No |
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Jan Sandström | JS_VectorState v1.0 18.8 KB |
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07.10.2004 JS_VectorState is a vector state shader. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Shader Type |
Jan Sandström | JS_Color_to_Scalar v1.0 19.1 KB |
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21.06.2007 JS_Color_to_Scalar converts a color input to a scalar (float) value. You can choose between average or luminance mode or red, green, blue or alpha channel. 32-bit: Yes 64-bit: Yes |
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Kim Aldis | KA_TurbulenceRGB v1.0 6.4 KB |
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21.08.2003 A turbulence shader. The Include file for Max can be downloaded here. 32-bit: Yes 64-bit: No |
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Kim Aldis | KA_NoiseRGB v1.0 6.4 KB |
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21.08.2003 A noise shader. The Include file for Max can be downloaded here. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Shader Type |
Mankua | Ptex Shader Alpha 5 10.7 MB |
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14.05.2011 Ptex Shader provides rendering support of Ptex files in Max with mental ray. 32-bit: Yes 64-bit: Yes |
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Mark Davies | RayDiffuse v2.1 57.9 KB |
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02.06.2004 RayDiffuse is a shader aimed at providing a method for shading based on occlusion [ie. how 'covered' an area is]. It uses a monte-carlo sampling method similar to modern raytracers, and as such is useful for global illumination effects as well as dirt shading. The Include file for Max can be downloaded here. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Shader Type |
Nanhua | NSLib_Particle_Age v1.0 809 KB |
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10.10.2010 NSLib_Particle_Age is a particle texture shader. 32-bit: Yes 64-bit: Yes |