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69 records match your query.
Displaying 10 entries per page.

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Author / WWW Name / Download Shader Type
Batzal Software Batzal Ghost Shader v1.0
Material / Shadow
Compiled / Description
09.08.2010

Batzal Ghost shader allows you to fade out several objects or particle effects directly in one pass when rendering with mental ray. Instead of controlling the objects material transparency it allows you to control the opacity of the whole pass on the rendered image. This saves you the time and effort of rendering one image without the objects, one image with the objects and blending them together with a post processing software.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Shader Type
Holger Schönberger BA_illum_flat_light v24.02
3.10 MB
Material / Shadow
Compiled / Description
15.09.2009

This is a flat shader that supports translucency. With this shader the object has no shading, it is as bright as all light that hits the object.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Shader Type
Holger Schönberger BA_illum_rgb_shadow v24.02
3.10 MB
Material
Compiled / Description
15.09.2009

This shader renders a white image with darker and colored shadow areas, which can then be composited with the background plate.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Shader Type
Holger Schönberger BA_illum_visbool v24.02
3.10 MB
Material
Compiled / Description
15.09.2009

Illum_visbool gives you full control over which objects are visible to other objects. Simply plug your material into the color input of this shader and it modifies all reflections/refractions in your scene.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Shader Type
Alan Jones BoolTrace v1.0
363 KB
Material
Compiled / Description
16.04.2010

BoolTrace allows you to render meshes as though they were an intersected boolean.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Shader Type
Stephen Gustafson Celshade v1.0
3 KB
Material
Compiled / Description
15.06.2005

This is a fast cel shader.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Shader Type
cgCharacter cgShaders v1.0.0.18
1.6 MB
Material
Compiled / Description
02.05.2004

This is a set of shaders to help reach the aim of lighting from the environment rather than with synthetic lights. The shaders include:
- Spherical Harmonics: a group of mathematical functions that can be used to encode simple diffuse lighting into your shader
- Spherical Harmonics Stack: combines a number of cgShaders together into one super spherical harmonic
- Ambient Occlusion: can be used with an environment as a form of environment based lighting
- Normal Light Map: can be used to represent the diffuse pass for the lighting, which is very quick
- Exposure: works the same as any image adjustment function, all calculation is done in floating space
- Reflect: a way of adding a custom environment to your reflections
- Add: a legacy shader for simply adding the result of a number of maps

cgShaders is shareware, so if you are using it on commercial projects the registration fee is $49. More information on cgShaders can be found here.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Shader Type
Francesca Luce ctrl_Occlusion v1.6d
50.8 KB
Material
Compiled / Description
22.05.2006

Ctrl_Occlusion is a shader that does directional occlusion to simulate area light shadows. It can be anything from 2x to 5x faster in certain situations.

The Zip file contains an include file for Max, and a demo file to demonstrate one of the ways to use the shader.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Shader Type
Francesca Luce ctrl_Rays v1.0
4 KB
Material
Compiled / Description
18.11.2005

This very useful shader allows you to assign different materials for reflection, refraction, transparency, final gathering, shadows etc. It can also be used to speed up final gathering by using a simplified material for the FG precomp, and then using your actual material for the render.

The Include file for Max is in the zip file.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Shader Type
Daniel Rind Diffraction v1.21
151 KB
Material
Compiled / Description
02.11.2003

The Diffraction shader not only gives superior results for glossy refractions, but also can compute chromatic aberration effects and quick thickness calculations.

The 64-bit version of this shader can be downloaded here.
The Include file for Max can be downloaded here.

32-bit: Yes
64-bit: Yes

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