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Author / WWW | Name / Download | Shader Type |
Andy Hayes | tranVol v2.01 26.1 KB |
Material / Shadow |
Compiled / Description | ||
07.07.2003 Tranvol2 is a complete material (and shadow) shader for mental ray that allows sub surface illumination and shadowing as well as ambient occlusion. The Include file for Max can be downloaded here. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Shader Type |
Batzal Software | Batzal Ghost Shader v1.0 |
Material / Shadow |
Compiled / Description | ||
09.08.2010 Batzal Ghost shader allows you to fade out several objects or particle effects directly in one pass when rendering with mental ray. Instead of controlling the objects material transparency it allows you to control the opacity of the whole pass on the rendered image. This saves you the time and effort of rendering one image without the objects, one image with the objects and blending them together with a post processing software. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Shader Type |
Ben Rogall | Solid Volume v1.0 rc19 37.7 KB |
Material / Shadow |
Compiled / Description | ||
07.09.2005 This is a solid volume shader for use with 3D textures. The Include file for Max can be downloaded here. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Shader Type |
Daniel Rind | muhHair v1.01 65.6 KB |
Material / Shadow |
Compiled / Description | ||
06.07.2004 muhHair is a hair shader (meant to be used on hair geometry *only*) which is considerably faster than the default hair shader, and offers a lot more options to create realistic looking hair. The 64-bit version of this shader can be downloaded here. The Include file for Max can be downloaded here. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Shader Type |
Holger Schönberger | BA_shadow_falloff v24.02 3.10 MB |
Shadow |
Compiled / Description | ||
15.09.2009 A shadow shader with a falloff setting to fade the shadows depending on a user-defined distance. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Shader Type |
Holger Schönberger | BA_illum_flat_light v24.02 3.10 MB |
Material / Shadow |
Compiled / Description | ||
15.09.2009 This is a flat shader that supports translucency. With this shader the object has no shading, it is as bright as all light that hits the object. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Shader Type |
Itoo Software | Forest Shadow v3.4.1 12.2 MB |
Shadow |
Compiled / Description | ||
30.01.2011 This is a shadow shader for use with the Forest Pack Lite plugin from Itoo Software. It respects self shadowing from the planes used for the trees in Forest Pack. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Shader Type |
Pavel Ledin | p_CSG v3.4 beta 8 5.17 MB |
Material / Shadow |
Compiled / Description | ||
14.06.2014 p_CSG allows you to render meshes as though they were an intersected boolean. 32-bit: No 64-bit: Yes |
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Author / WWW | Name / Download | Shader Type |
Pavel Ledin | P_HairTK_shadow v3.4 beta 8 5.17 MB |
Shadow |
Compiled / Description | ||
14.06.2014 This is a shadow shader for use with the P_HairTK shader. 32-bit: No 64-bit: Yes |
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Author / WWW | Name / Download | Shader Type |
Pavel Ledin | P_MegaTK v3.4 beta 8 5.17 MB |
Material / Shadow |
Compiled / Description | ||
14.06.2014 A surface shader for splitting a render out to different passes. Supported: Diffuse, Shadow, Specular, Indirect, Reflect, Refract, Diffuse Occlusion, Ambient Occlusion, Ambient, Bent Normal, Incandescence, Z and two additional passes (specialC1 and specialC2). 32-bit: No 64-bit: Yes |