What's new?    |    E-Mail    |    Shader search by keyword:

Only show 32-bit shaders  ¦  Only show 64-bit shaders  ¦  Show both 32-bit and 64-bit shaders

131 records match your query.
Displaying 10 entries per page.

Sort results by: Author  ¦  Name  ¦  Date

...Top
Author / WWW Name / Download Shader Type
Sintesys Microstructure v1.0
161 KB
Texture
Compiled / Description
24.06.2004

Part of the Human Skin shader project, this shader is for generating the microscopic structure of the skin.

The Include file for Max can be downloaded here.

32-bit: Yes
64-bit: No
...Top
Author / WWW Name / Download Shader Type
Sintesys Perlin v1.0
161 KB
Texture
Compiled / Description
24.06.2004

Part of the Human Skin shader project, this is a Perlin noise shader.

The Include file for Max can be downloaded here.

32-bit: Yes
64-bit: No
...Top
Author / WWW Name / Download Shader Type
Sintesys Perlin2 v1.0
161 KB
Texture
Compiled / Description
24.06.2004

Part of the Human Skin shader project, this is a Perlin noise shader.

The Include file for Max can be downloaded here.

32-bit: Yes
64-bit: No
...Top
Author / WWW Name / Download Shader Type
Sintesys Show Edges v1.0
161 KB
Material / Texture
Compiled / Description
24.06.2004

Part of the Human Skin shader project, this is a shader for rendering the edges of your object as wireframes.

The Include file for Max can be downloaded here.

32-bit: Yes
64-bit: No
...Top
Author / WWW Name / Download Shader Type
Mark Davies RayDiffuse v2.1
57.9 KB
Texture
Compiled / Description
02.06.2004

RayDiffuse is a shader aimed at providing a method for shading based on occlusion [ie. how 'covered' an area is]. It uses a monte-carlo sampling method similar to modern raytracers, and as such is useful for global illumination effects as well as dirt shading.

The Include file for Max can be downloaded here.

32-bit: Yes
64-bit: No
...Top
Author / WWW Name / Download Shader Type
Daniel Rind Deriver v1.0
17.7 KB
Texture
Compiled / Description
23.02.2004

This shader gives a quick and simple way to use anisotropic shaders (or basically any shaders that use surface derivatives) with polygon objects. It generates derivatives on the fly depending on an input north pole/direction.

The 64-bit version of this shader can be downloaded here.
The Include file for Max can be downloaded here.

32-bit: Yes
64-bit: Yes
...Top
Author / WWW Name / Download Shader Type
Daniel Rind Mix_8vectors v1.0
79 KB
Texture
Compiled / Description
17.01.2004

A very simple utility shader for mixing up to 8 vectors. It was mainly written to make mixing bump mapping vectors easier.

The 64-bit version of this shader can be downloaded here.
The Include file for Max can be downloaded here.

32-bit: Yes
64-bit: Yes
...Top
Author / WWW Name / Download Shader Type
Daniel Rind Dirtmap v1.2
186 KB
Texture
Compiled / Description
18.10.2003

The Dirtmap is a procedurally generated occlusion map which uses raytracing to determine the amount of occluding geometry in the neighborhood of a rendered point, and outputs the result as a blend of two colors.

The 64-bit version of this shader can be downloaded here.
The Include file for Max can be downloaded here.

32-bit: Yes
64-bit: Yes
...Top
Author / WWW Name / Download Shader Type
Kim Aldis KA_TurbulenceRGB v1.0
6.4 KB
Texture
Compiled / Description
21.08.2003

A turbulence shader.

The Include file for Max can be downloaded here.

32-bit: Yes
64-bit: No
...Top
Author / WWW Name / Download Shader Type
Kim Aldis KA_NoiseRGB v1.0
6.4 KB
Texture
Compiled / Description
21.08.2003

A noise shader.

The Include file for Max can be downloaded here.

32-bit: Yes
64-bit: No

<PREV  1  2  3  4  5  6  7  8  9  10  11  12  13  14  NEXT>