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45 records match your query.
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Author / WWW Name / Download Shader Type
Holger Schönberger BA_illum_flat_light v24.02
3.10 MB
Material / Shadow
Compiled / Description
15.09.2009

This is a flat shader that supports translucency. With this shader the object has no shading, it is as bright as all light that hits the object.
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Author / WWW Name / Download Shader Type
Holger Schönberger BA_illum_rgb_shadow v24.02
3.10 MB
Material
Compiled / Description
15.09.2009

This shader renders a white image with darker and colored shadow areas, which can then be composited with the background plate.
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Author / WWW Name / Download Shader Type
Holger Schönberger BA_illum_visbool v24.02
3.10 MB
Material
Compiled / Description
15.09.2009

Illum_visbool gives you full control over which objects are visible to other objects. Simply plug your material into the color input of this shader and it modifies all reflections/refractions in your scene.
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Author / WWW Name / Download Shader Type
Itoo Software Forest Texture v3.4.1
12.2 MB
Material / Texture
Compiled / Description
30.01.2011

This is a material and texture shader for use with the Forest Pack Lite plugin from Itoo Software.
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Author / WWW Name / Download Shader Type
Jan Sandström JS_Wrapmaterial v1.0
72.9 KB
Material
Compiled / Description
21.06.2007

JS_wrapmaterial is a phong wrapmaterial shader for simulating the real world scattering of light that makes the lighting seem to 'wrap' around objects.
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Author / WWW Name / Download Shader Type
Jan Sandström JS_Oneside v1.0
41.2 KB
Material
Compiled / Description
21.06.2007

JS_Oneside lets you flip the normals of the object it is applied to.
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Author / WWW Name / Download Shader Type
Jan Sandström JS_MultiLayers v1.0
45.4 KB
Material
Compiled / Description
21.06.2007

JS_MultiLayers is a material shader that works like photoshop layers. It has 30 layers with opacity and 19 different blend modes. You can also control each layers alpha channel with 4 alpha modes.
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Author / WWW Name / Download Shader Type
Jonathan Baecker mia_wrapper_mod v0.7
71.3 KB
Material
Compiled / Description
21.10.2007

This shader is part of the mia_Buffer phenomenon for outputting render layers using mental ray and 3ds Max.
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Author / WWW Name / Download Shader Type
Miguel A. Santiago Jr. DT3D BRDF Scatter v1.0
452 KB
Material
Compiled / Description
09.07.2008

This is a BRDF (Bidirectional Reflectance Distribution Function) shader, good for materials such as wax, jade and porcelain.

The Include file for Max can be downloaded here.
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Author / WWW Name / Download Shader Type
Miguel A. Santiago Jr. DT3D Car Paint v1.0
348 KB
Material
Compiled / Description
09.07.2008

This is a car paint shader which simulates a lacquered surface.

The Include file for Max can be downloaded here.

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