What's new?    |    E-Mail    |    Shader search by keyword:

Only show 32-bit shaders  ¦  Only show 64-bit shaders  ¦  Show both 32-bit and 64-bit shaders

59 records match your query.
Displaying 10 entries per page.

Sort results by: Author  ¦  Name  ¦  Date

...Top
Author / WWW Name / Download Shader Type
Holger Schönberger BA_texture_fractal4d3 v24.02
3.10 MB
Texture
Compiled / Description
15.09.2009

This is a 3D perlin shader, with fractalsum and turbulence, but it adds time as the 4th dimension. If you animate the time, one time unit changes the fractal the same as one UVW coordinate. The shader also supports filtering (self-antialiasing).
...Top
Author / WWW Name / Download Shader Type
Holger Schönberger BA_texture_oily_specular2 v24.02
3.10 MB
Texture
Compiled / Description
15.09.2009

Texture_oily_specular2 can be compared to a gradient for highlights or lambert shading. It allows you to create iridescent effects such as oil on water or soap bubbles.
...Top
Author / WWW Name / Download Shader Type
Francesca Luce ctrl_Colors v1.2
91.8 KB
Texture
Compiled / Description
03.07.2008

This is a very useful set of shaders for working with colors. It includes:
- color_balance
- color_correction
- color_compose
- color_keyer
- color_picker
- color_smoothranges
- color_math
- color_conversions
...Top
Author / WWW Name / Download Shader Type
Daniel Rind Deriver v1.0
17.7 KB
Texture
Compiled / Description
23.02.2004

This shader gives a quick and simple way to use anisotropic shaders (or basically any shaders that use surface derivatives) with polygon objects. It generates derivatives on the fly depending on an input north pole/direction.

The 64-bit version of this shader can be downloaded here.
The Include file for Max can be downloaded here.
...Top
Author / WWW Name / Download Shader Type
Daniel Rind Dirtmap v1.2
186 KB
Texture
Compiled / Description
18.10.2003

The Dirtmap is a procedurally generated occlusion map which uses raytracing to determine the amount of occluding geometry in the neighborhood of a rendered point, and outputs the result as a blend of two colors.

The 64-bit version of this shader can be downloaded here.
The Include file for Max can be downloaded here.
...Top
Author / WWW Name / Download Shader Type
David Lanier DL3D_Cellular Texture v1.0
36.4 KB
Texture
Compiled / Description
13.06.2007

This is a fractal Worley noise shader (F2-F1).
...Top
Author / WWW Name / Download Shader Type
David Lanier DL3D_Toonshader v1.0
31 KB
Texture
Compiled / Description
13.06.2007

This is a simple toon shader.
...Top
Author / WWW Name / Download Shader Type
David Lanier DL3D_Wireframe Texture v1.0
27.7 KB
Texture
Compiled / Description
13.06.2007

This is a simple wireframe shader with 2 colors, one for the edge (wirecol) and one for the inside (facecol), and a control for the thickness of the edge.
...Top
Author / WWW Name / Download Shader Type
David Lanier DL3D_XRay Texture v1.0
22.5 KB
Texture
Compiled / Description
13.06.2007

This is a transparency shader with falloff, which can be used to create materials which look like an X-Ray.
...Top
Author / WWW Name / Download Shader Type
Itoo Software Forest Texture v3.4.1
12.2 MB
Material / Texture
Compiled / Description
30.01.2011

This is a material and texture shader for use with the Forest Pack Lite plugin from Itoo Software.

<PREV  1  2  3  4  5  6  NEXT>