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Author / WWW | Name / Download | Shader Type |
Holger Schönberger | BA_texture_fractal4d3 v24.02 3.10 MB |
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15.09.2009 This is a 3D perlin shader, with fractalsum and turbulence, but it adds time as the 4th dimension. If you animate the time, one time unit changes the fractal the same as one UVW coordinate. The shader also supports filtering (self-antialiasing). |
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Author / WWW | Name / Download | Shader Type |
Holger Schönberger | BA_texture_oily_specular2 v24.02 3.10 MB |
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15.09.2009 Texture_oily_specular2 can be compared to a gradient for highlights or lambert shading. It allows you to create iridescent effects such as oil on water or soap bubbles. |
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Author / WWW | Name / Download | Shader Type |
Francesca Luce | ctrl_Colors v1.2 91.8 KB |
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03.07.2008 This is a very useful set of shaders for working with colors. It includes: - color_balance - color_correction - color_compose - color_keyer - color_picker - color_smoothranges - color_math - color_conversions |
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Author / WWW | Name / Download | Shader Type |
Daniel Rind | Deriver v1.0 17.7 KB |
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23.02.2004 This shader gives a quick and simple way to use anisotropic shaders (or basically any shaders that use surface derivatives) with polygon objects. It generates derivatives on the fly depending on an input north pole/direction. The 64-bit version of this shader can be downloaded here. The Include file for Max can be downloaded here. |
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Author / WWW | Name / Download | Shader Type |
Daniel Rind | Dirtmap v1.2 186 KB |
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18.10.2003 The Dirtmap is a procedurally generated occlusion map which uses raytracing to determine the amount of occluding geometry in the neighborhood of a rendered point, and outputs the result as a blend of two colors. The 64-bit version of this shader can be downloaded here. The Include file for Max can be downloaded here. |
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Author / WWW | Name / Download | Shader Type |
David Lanier | DL3D_Cellular Texture v1.0 36.4 KB |
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13.06.2007 This is a fractal Worley noise shader (F2-F1). |
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Author / WWW | Name / Download | Shader Type |
David Lanier | DL3D_Toonshader v1.0 31 KB |
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13.06.2007 This is a simple toon shader. |
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David Lanier | DL3D_Wireframe Texture v1.0 27.7 KB |
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13.06.2007 This is a simple wireframe shader with 2 colors, one for the edge (wirecol) and one for the inside (facecol), and a control for the thickness of the edge. |
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David Lanier | DL3D_XRay Texture v1.0 22.5 KB |
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13.06.2007 This is a transparency shader with falloff, which can be used to create materials which look like an X-Ray. |
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Author / WWW | Name / Download | Shader Type |
Itoo Software | Forest Texture v3.4.1 12.2 MB |
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30.01.2011 This is a material and texture shader for use with the Forest Pack Lite plugin from Itoo Software. |