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59 records match your query.
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Author / WWW Name / Download Shader Type
Jan Sandström JS_Place3dTexture v1.0
37.4 KB
Texture
Compiled / Description
21.06.2007

JS_Place3dTexture is a MentalRay version of the Maya place3dtexture node to control positioning, scale and rotation of a 3D texture. It's mostly meant for use outside Maya (eg. in Max) since the built-in node works fine in Maya.
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Author / WWW Name / Download Shader Type
Jan Sandström JS_RampDriven v1.0
30.4 KB
Texture
Compiled / Description
21.06.2007

JS_RampDriven is a ramp shader with three modes: U ramp, V ramp and Driven Ramp. Use a texture or shader to drive the coordinate input value of the shader.
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Author / WWW Name / Download Shader Type
Jan Sandström JS_ScalarMath v1.0
46.5 KB
Texture
Compiled / Description
21.06.2007

JS_ScalarMath is a shader for adding, multiplying or using other math operations to two scalar inputs. It also has an input for color that converts the color texture to a scalar by its luminance value.
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Author / WWW Name / Download Shader Type
Jan Sandström JS_Scalar_to_Color v1.0
29.6 KB
Texture
Compiled / Description
21.06.2007

JS_Scalar_to_Color takes a float value and converts it to an RGB value.
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Author / WWW Name / Download Shader Type
Jan Sandström JS_SetRange v1.1
39.6 KB
Texture
Compiled / Description
21.06.2007

JS_SetRange is a shader that takes a vector or scalar input and sets a new Min and Max range for the inputs.
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Author / WWW Name / Download Shader Type
Jan Sandström JS_SurfaceLuminance v1.0
53.3 KB
Texture
Compiled / Description
21.06.2007

JS_SurfaceLuminance is a shader that lets you choose which lights should be included in the calculation.
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Author / WWW Name / Download Shader Type
Jan Sandström JS_Switch v1.0
92.3 KB
Texture
Compiled / Description
21.06.2007

JS_Switch consist of three boolean switch shaders: JS_ColorSwitch, JS_ScalarSwitch and JS_VectorSwitch.
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Author / WWW Name / Download Shader Type
Jan Sandström JS_Vector_to_Color v1.0
32.8 KB
Texture
Compiled / Description
21.06.2007

JS_Vector_to_Color converts an XYZ vector to an RGB value.
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Author / WWW Name / Download Shader Type
Jan Sandström JS_Wood v2.0
53.1 KB
Texture
Compiled / Description
21.06.2007

JS_Wood is a MentalRay implementation of the renderman oak shader by Larry Gritz. JS_Wood is a 3D wood shader that can simulate many different wood types. It works in object space so it sticks to the object when its moved.
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Author / WWW Name / Download Shader Type
Stefan Minning minMatcap v2.0
1.03 MB
Material / Texture
Compiled / Description
22.06.2009

This simple material shader mimics the look of ZBrush's Matcap material. It derives shading and color entirely from a bitmap texture of a spherical shader ball (also known as 'lit spheres'). As such this shader does not react to any lights in the scene.

The Include file for Max can be downloaded here.

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