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58 records match your query.
Displaying 10 entries per page.

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Author / WWW Name / Download Shader Type
Stephen Gustafson Infinite Plane v2.0
43.4 KB
Material
Compiled / Description
10.10.2005

This is an infinite ground plane, working as an environment shader. It interprets coordinates correctly (so when you animate the camera's position, the plane doesn't appear to move with it), works with shadows, and has a second shader (infinite_occlusion) that allows geometry to be occluded by the plane.
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Author / WWW Name / Download Shader Type
Ben Rogall Solid Volume v1.0 rc19
37.7 KB
Material / Shadow
Compiled / Description
07.09.2005

This is a solid volume shader for use with 3D textures.

The Include file for Max can be downloaded here.
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Stephen Gustafson Hard Light v1.0
3 KB
Material
Compiled / Description
06.09.2005

This shader simulates the 'hard light' blending mode like in Photoshop.
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Stephen Gustafson Geometry Preview v1.0
2 KB
Material
Compiled / Description
04.09.2005

This shader lets you use whatever scene object you want in the preview slots of the material editor.
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Author / WWW Name / Download Shader Type
Stephen Gustafson Dots v1.0
5 KB
Material
Compiled / Description
16.06.2005

This is a 3D polkadot shader.
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Author / WWW Name / Download Shader Type
Stephen Gustafson Celshade v1.0
3 KB
Material
Compiled / Description
15.06.2005

This is a fast cel shader.
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Author / WWW Name / Download Shader Type
Stephen Gustafson Lighten v2.0
3 KB
Material
Compiled / Description
09.06.2005

This is an extremely simple blend material that simulates the 'lighten' blending mode that most compositing apps have available.
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Author / WWW Name / Download Shader Type
Steinar Birkelund L_Glass v2.0 beta2
28.5 KB
Material
Compiled / Description
16.02.2005

A true glass shader for simulating glass- and liquid-like materials.

The Include file for Max can be downloaded here.
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Author / WWW Name / Download Shader Type
Horvátth Szabolcs RayType v1.1
53.7 KB
Material
Compiled / Description
06.12.2004

The RayType shader can assign different shaders (materials, textures, colors) to different kind of raytrace calculations: eye, reflection, refraction and transparency, light, shadow, environment, finalgather, photon, custom.
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Author / WWW Name / Download Shader Type
Daniel Rind muhHair v1.01
65.6 KB
Material / Shadow
Compiled / Description
06.07.2004

muhHair is a hair shader (meant to be used on hair geometry *only*) which is considerably faster than the default hair shader, and offers a lot more options to create realistic looking hair.

The 64-bit version of this shader can be downloaded here.
The Include file for Max can be downloaded here.

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