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58 records match your query.
Displaying 10 entries per page.

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Author / WWW Name / Download Shader Type
Jens Olsson Secondary Depthmap v1.0
43.6 KB
Material
Compiled / Description
05.04.2006

Useful for rendering depth maps for reflections, which can be used in compositing for adding blurry reflections, etc.

The Include file for Max can be downloaded here.
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Author / WWW Name / Download Shader Type
Grant Adam ShadowPass v1.02
314 KB
Material
Compiled / Description
29.04.2006

ShadowPass is a material based on the standard Matte/Shadow, but designed to be used solely for shadow catching. It supports coloured shadows / lights, and outputs the shadows in the RGB channels with a solid alpha (the Matte/Shadow material in Max outputs no RGB information, and the shadows are just a luma pass in the alpha channel).
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Author / WWW Name / Download Shader Type
Sintesys Show Edges v1.0
161 KB
Material / Texture
Compiled / Description
24.06.2004

Part of the Human Skin shader project, this is a shader for rendering the edges of your object as wireframes.

The Include file for Max can be downloaded here.
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Author / WWW Name / Download Shader Type
Sintesys Skin Material v1.0
161 KB
Material
Compiled / Description
24.06.2004

Part of the Human Skin shader project, this is the base skin shader.

The Include file for Max can be downloaded here.
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Author / WWW Name / Download Shader Type
Ben Rogall Solid Volume v1.0 rc19
37.7 KB
Material / Shadow
Compiled / Description
07.09.2005

This is a solid volume shader for use with 3D textures.

The Include file for Max can be downloaded here.
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Author / WWW Name / Download Shader Type
Tek2Shoot T2S_Illumination v1.1
176 KB
Material
Compiled / Description
04.07.2006

This shader brings together a number of different illumination models, as well as some Mental Ray functions for optimized glossy scattering. Some of its features are interference coating (iridescence), a number of fresnel presets, 4 different BRDF models and custom Lafortune settings.

The Include file for Max can be downloaded here.
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Author / WWW Name / Download Shader Type
Andy Hayes tranVol v2.01
26.1 KB
Material / Shadow
Compiled / Description
07.07.2003

Tranvol2 is a complete material (and shadow) shader for mental ray that allows sub surface illumination and shadowing as well as ambient occlusion.

The Include file for Max can be downloaded here.
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Author / WWW Name / Download Shader Type
Steinar Birkelund TrueGlass v4.0 Beta
20 KB
Material
Compiled / Description
19.06.2007

TrueGlass is a faster simplified version of the l_glass shader, which was never finished. It is good for simulating glass- and liquid-like materials.

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