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131 records match your query.
Displaying 10 entries per page.
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Author / WWW | Name / Download | Shader Type |
Jan Sandström | JS_Contrast v2.0 38.5 KB |
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21.06.2007 JS_Contrast is a shader which works like brightness-contrast in Photoshop. The Photoshop brightness level activates a brightness level min and max of 100 / 256. Deactivated the brightness level goes all the way. 32-bit: Yes 64-bit: Yes |
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Jan Sandström | JS_DistanceBetween v1.0 25 KB |
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30.08.2004 JS_DistanceBetween takes two vector inputs and calculates the distance between them, and then outputs the result as a float value. 32-bit: Yes 64-bit: No |
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Jan Sandström | JS_FacingRatio v1.0 26.7 KB |
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14.08.2004 JS_FacingRatio is similar to the Max Falloff map. 32-bit: Yes 64-bit: No |
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Jan Sandström | JS_FlatColor v1.0 15.4 KB |
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26.08.2004 JS_FlatColor is a basic color shader. 32-bit: Yes 64-bit: No |
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Jan Sandström | JS_Gamma v1.0 28.9 KB |
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21.06.2007 JS_Gamma adjusts the gamma of a texture, and can also be used as a simple color correction shader. 32-bit: Yes 64-bit: Yes |
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Jan Sandström | JS_Incidence v1.2 42.7 KB |
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21.06.2007 JS_Incidence is an incidence shader with parameters for Bias and Gain and with object, world, camera and custom spaces. For more information on this shader, look here. 32-bit: Yes 64-bit: Yes |
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Jan Sandström | JS_Luminance v1.0 19.1 KB |
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15.08.2004 JS_Luminance converts an RGB value to a greyscale Luminance value. 32-bit: Yes 64-bit: No |
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Jan Sandström | JS_Mosaic v1.0 27.1 KB |
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21.06.2007 JS_Mosaic pixellates a bitmap texture, where X Size and Y Size controls the block size in pixels. 32-bit: Yes 64-bit: Yes |
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Jan Sandström | JS_MultiplyDivide v1.0 21.9 KB |
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14.08.2004 JS_MultiplyDivide takes 2 vectors as input and can either multiply or divide them to give a new vector. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Shader Type |
Jan Sandström | JS_MultiRamp v1.0 54.7 KB |
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21.06.2007 JS_MultiRamp is a multicolor ramp shader. It's meant to be used with, and driven by, other shaders, and currently has a maximum of 20 color inputs. For more information on this shader, look here. 32-bit: Yes 64-bit: Yes |