MAX Plugins.de News Archive

Archived Plugin News  –  September 2015
 

Plugin Update: Modelling

Changes for Build 007423 are:
- Improves mesh import
- Fixes 'external access' option display in the published parameter editor
- Fixes the edition of attractor bias
- The 'Interactive numerical field changes' option is now saved
- Fixes the influence interface and edition
- Improves influence compatibility with mesh interaction
- Fixes a potential crash with randomness dependency
- Fixes a potential crash when clicking on the tutorial shortcut
- Fixes a potential crash during texture compression
- Fixes a potential crash when editing the material detail layer
- Fixes a potential crash when loading a new scene
- Fixes a potential crash when displaying tooltips

Plant Factory Studio is available for Max 2010 to 2016 and costs $995. A demo version is available here.


Plugin Update: Materials

Changes for RC6 are:
- Transparency using albedo alpha channel now works correctly with Metalness approach setting
- Fixes the shader displaying incorrectly with Maya 2016


Plugin Update: MCG

Changes for v1.01.00 are:
- Adds support for holes in the gears


Plugin Update: Import / Export

Changes for Build 1937 are:
- Bug-fixes


New Plugin: Modelling

Artakan Architect Desktop is a tool designed for architects to help with a number of tasks such building material calculation, perimeter calculation, adding vertices with intervals or aligning all vertices on an axis.

Artakan Architect Desktop is available for Max 2009 to 2016 and normally costs $14.99. For a limited time you can get a license for an introductory price of $9.99.


Plugin Update: Renderers

Changes for v0.1.50 Alpha are:
- Fixes a bug that queues blocks generated by the renderer for display by the DCC
- Fixes a bug that causes incorrect matte objects when using the RS Arch opacity cut-out feature

Redshift is available for Max 2013 to 2016 and costs $500. A demo version is available here.


Plugin Update: Utilities

Changes for v0.54 are:
- Fixes find / replace when renaming filenames

Library Track and Relink is available for Max 2010 to 2016 and costs $9. A demo version is available here.


Plugin Update: Import / Export

Changes for v0.20 are:
- Updated to be compatible with version 2.2.0 of BabylonJS


Plugin Updates: BlurDev plugins updated for Max 2016

BlurDev have released a new version of their offline tool set including BlurDLX, Transform Cache, Blur RegEx, Blur Pointcache and their Python for Max, all of which now support Max 2016.


New Plugin: Utilities

The OctaneQueue script makes it possible to render a queue of cameras with Octane Render for Max. The script finds all the cameras in the scene and generates a new 'queue' camera which is animated onto the position of all the cameras. This 'queue' camera can then be rendered in Octane.

Octane Render Queue is available for Max 2012 to 2016 and costs €5.


New Plugin: MCG

This is a collection of MCGs for creating parametric doors, doorknobs and handles.


Plugin Update: Texturing

Changes for v1.4.1.02 are:
- Fixes the 1.4.1 update notification appearing even when W&T is up to date
- The installer now installs W&T (V-Ray) for Max 2013 properly

Walls & Tiles is available for Max 2011 to 2016 and costs €79. A demo version is available here.


Plugin Update: Texturing

Changes for v1.4.1 are:
- Major speed improvements for scene loading, material creation, material library loading and rendering times

Crossmap is available for Max 2010 to 2016 and costs €49. A demo version is available here.


Plugin Update: Modelling

Changes for v12.1 are:
- Fixes some bugs in the Pwr_Blend command
- Improves stability in many of the Power NURBS modelling tools
- These fixes also carry over into the Translator and Solids plugins from nPower

Power NURBS Pro is available for Max 2013 to 2016 and costs $995. A demo version is available here.


Plugin Update: Import / Export

Changes for v3.8.4 are:
- You can now export more than 100 morph targets from Max when using linked morph nodes
- You can now export 8 bone weights per vertex from Max

These are just the changes to the exporter, but the engine itself and the SDK also have a large number of changes which you can read about here.

The CryExporter is part of the CryEngine SDK which is available for Max 2010 to 2016 and costs $9.90 per month.


New Plugin: Modifiers

This is a procedural modelling plugin combined with the Feng Niao design library, with which you can easily design various combinations of 3D forms.


Plugin Update: Utilities

Changes for v2015.1 are:
- Adds Mac OSX support for the latest versions of Maya, After Effects, Cinema4D and Lightwave
- Updates Windows support for all of the plugins

EnFuzion3D is available for Max 2008 to 2016. I currently have no information on pricing. A demo version is available here.


Plugin Update: Modelling

Changes for v3.10 are:
- Adds UV Paver tools for setting map vertices with coordinates for large amounts of polygon strips
- Adds PiecePoly tools for extracting closed areas within interlaced splines

TerrainAxe is available for Max 9 SP2 to 2016 and costs $220. A demo version is available here.


New Plugin: MCG

This is an MCG object for creating simple gear geometry.


Plugin Update: Texturing

Changes for v1.1.1 are:
- Significant speed improvements when loading / creating materials
- Adds new Crossmap 1.4.1 version with improved licensing integration
- Adds Material Manager 1.0.1 update with fix for Corona compatibility
- Fixes a MAXScript error when when trying to load bitmaps

Mosaic is available for Max 2011 to 2016 and costs €79. A demo version is available here.


Plugin Update: Texturing

Changes for v1.4.1 are:
- Significant speed improvements when loading / creating materials
- Adds new Crossmap 1.4.1 version with improved licensing integration
- Adds Material Manager 1.0.1 update with fix for Corona compatibility
- Fixes a problem with auto-size calculation
- Adds Crossmap Material Manager library presets

Walls & Tiles is available for Max 2011 to 2016 and costs €79. A demo version is available here.


Plugin Update: Modelling

Changes for v1.2 are:
- Fixes the 32 button not working
- Updates all buttons to force a viewport redraw to display the changes immediately

Snap Verts To Grid Modifier is available for Max 2008 to 2016 and costs $2.95.


Plugin Update: Texturing

Changes for v1.2.0 are:
- Adds Material Manager integration
- Adds 70 new library presets
- You can now add single colors
- Adds support for Max 2016
- Adds an online check for new versions
- The licensing/copy protection system is now more flexible and supports floating licenses
- The new license system also allows a 14 day unrestricted trial period

Color Extract is available for Max 2010 to 2016 and costs €29. A demo version is available here.


Plugin Update: Modelling

Changes for v1.77 are:
- Fixes a bug with Wall Mode using Interpolation on closed splines
- Fixes a bug on Block Mode with interpolation on closed splines
- Adds a sanitizer to fix a potential MAXScript error due to rounding errors

CorVex is available for Max 2010 to 2016 and costs $10.


Plugin Update: Modelling

Changes for v1.21 are:
- Adds save/load settings from the Edit Work Plane window
- Adds set Work Plane grid spacing as Home grid spacing
- Fixes some minor bugs

miauu's Work Plane is available for Max 2009 to 2016 and costs €10.


Plugin Update: Utilities

Changes for Build 20150919 are:
- Changes the default physical scale value of 80,000 to 1,500

Photo Studio Pro for VRay is available for Max 2016 and costs €199. A demo version is available here.


Plugin Update: Animation

Changes for v1.8.0 are:
- Adds new time-lapse controls to simulate fast motion people and motion blur
- Adds new integration with AXYZHUB to import and manage your scenes
- Adds a connexion plugin for 3ds Max 2016

Anima is available for Max 2010 to 2016 and costs €249. A demo version is available here.


Plugin News: Craft Director Studio for Max 2016

Craft Animations have announced that their Craft Director Studio plugin suite finally supports Max 2016. You can contact them at sales@craftanimations.com for more information.

Craft Director Studio is available for Max 9 to 2016 and costs $1243 for an annual license. The add-on tools from the package are also available as single purchases. A demo version is available here.


Plugin News: MaxToC4D special offer

For a limited time, MaxToC4D are offering their plugin of the same name at a discount price of $8 instead of either $34 (front page) or $49 (download page). Full information can be found here.

MaxToC4D is available for Max 2015 to 2016 and normally costs $49. For a limited time you can get a license for $8.


Plugin Update: Modelling

Changes for v1.0.17 are:
- Textures are now delivered with straight alpha instead of premultiplied
- Adds support for Cinema 4D R17
- Fixes a bug with 2-sided materials in VRAYforC4D
- Thumbnails in C4D now use Retina resolution when available
- Enables 'Show custom parameters' option when creating Arnold tags in C4D
- Adds support for integrated alpha channel when using the latest Arnold version in C4D

Laubwerk Plants Kit 1, 2, 3, 4, 5 and 6 are available for Max 2010 to 2016 and cost €149 each. A demo version is available here.


Plugin Update: Renderers

Changes for v0.9.1 are:
- Adds support for Windows 10 and El Capitan
- Adds a stronger mechanism to validate the benchmark's result images
- The program now requires a GPU supporting SPIR 1.2 in Windows and Linux (not for Macs)
- Adds some extra info to the device list in the benchmark
- Adds a menu entry to the benchmark to show the PDF help file directly from the app
- Recompiled using the latest libraries (Qt 5.5.0)


Plugin Update: Import / Export

Changes for v1.3.1 are:
- Compressing cubemap images no longer causes corruption in subsequent compression of 2D images


New Plugin: Modelling

This is a set of 41 shapes for use with the free MAXScript Sweep Profile for quick and easy application of profiles to the Sweep modifier.

Sweep-Profile Shapes Volume 2 is available for Max 2010 to 2016 and costs $8.50.


Plugin Update: Modelling

Changes for v1.1.0 are:
- Adds support for Max 2016
- Adds a new installer
- Minor bug-fixes

SnowFlowPro is available for Max 2008 to 2016 and costs €120. A demo version is available here.


Plugin Update: Animation

Changes for v1.083 are:
- The autohide system has been simplified to prevent slowdowns

LH | Auto-Rig is available for Max 2011 to 2016 and costs €59 (€99 for the Cartoon version).


Plugin Update: Renderers

Changes for v1.5.03.140.1387 are:
- A number of fixes inherited from Thea itself such as shadow catcher improvements
- Faster support for non-static meshes
- Adds modify time support for IFLs

Thea for 3dsMax is available for Max 2009 to 2016 and costs €395. A demo version is available here.


Plugin Update: Utilities

Changes for v2.12.0 are:
- The submitter now supports multiple jobs
- The submitter will now show a login dialog if the necessary settings are missing
- Integer parameters can now be used for splitting
- Adds an option to the submitter to always show all available renderers
- For list parameters, $(#) can now be used to get the total number of entries in the list
- All submitter scripts have been updated and extended to use the new submitter features
- The 'Remove finished net jobs' command now takes into account the active view filter
- Renderer executable paths now support environment variables
- The submitter now warns if the submitted job will consist of only a single chunk
- The submitter now stores its configuration files on a per-user basis
- Windows clients now broadcast a heartbeat on all network addresses if no server is configured
- List parameters are now passed as a comma-separated list when using regular syntax
- The Server has been updated to SQLite 3.8.10
- Many other small improvements (especially in the Submitter)
- Improves compatibility with Windows 8 and higher
- The Net Job group is now checked when modifying the job color or project/tag fields of a net job
- The server is now more robust against database faults
- Adds 3ds Max support for strip rendering ('light' version of image slicing)
- Adds support for V-Ray in Sketchup
- Fixes image slicing in Arnold for Maya
- Fixes frame range passing in Nuke
- Adds some output filters to the Blender submitter

RenderPal is available for Max 9 to 2016 and costs €49 per node. A demo version is available here.


Plugin Update: Import / Export

Changes for v2015.2 are:
- Adds support for Max 2016 and Maya 2016
- Removes support for Max 2013 and Maya 2013
- Minor updates to the Maya UI to remove deprecated 'borderstyle' tag

Hero Engine Exporter is part of the art pipeline that comes with the Hero Engine, which is available for Max 2014 to 2016 and costs $99 per year.


Plugin Update: Utilities

Changes for v1.51.30 are:
- Simplifies adding files to the list
- The license key is now immediately updated and applied
- Adds support to relink and render the thumbnails for Indigo Mesh objects
- Fixes a bug when using the plugin with 'Models Manager' and 'Materials Manager'
- Fixes a bug when applying the license key from the plugin menu
- Fixes a minor issue with saving the settings for render-presets
- Fixes a minor issue with updating

Batch Render&Relink is available for Max 2010 to 2016 and costs $15. A demo version is available here.


Plugin Update: Utilities

Changes for v2.23.07 are:
- Adds the ability to read/write comments and tags for IES files and some image formats
- Adds the ability to search by comments and tags for IES files and some image formats
- Adds the ability to add custom file formats to the file filter in the 'Models' tab
- Removes the OBJ file format from the list of formats compatible with the Corona Proxy
- Fixes a minor issue when merging the model as a Corona proxy
- Simplifies adding files to 'Batch Render&Relink'
- Fixes an issue with adding new items to 'Batch Render&Relink' from ListView
- Fixes a minor issue when trying to save a material from selected objects
- Fixes a minor issue with updating

Project Manager is available for Max 2010 to 2016 and costs $75. A demo version is available here.


Plugin Update: Materials

Changes for RC5 are:
- Adds emissive / fullbright texture and multiplier


Plugin Update: Texturing

Changes for v17.032 are:
- Improves brush size adjustments
- Fixes a stability issue with selections
- Fixes issues with the exchange to the BodyPaint 3D Plugin in other applications
- Adds a new option to overcome a problem with the OBJ importer in Max

BodyPaint 3D comes with exchange plugins for Max 2013 to 2016 and costs $995. A demo version is available here.


Plugin Update: Modelling

Changes for Build 007379 are:
- Fixes several Spline Editor display issues (invisible controls)
- Fixes a problem when adding native specimens or proxies to one of the two spine materials
- Fixes specimens' miniatures disappearing when reopening the editor

Carbon Scatter is available for Max 2011 to 2016 and costs $207. A demo version is available here.


Plugin Update: Modelling

Changes for Build 9.11 are:
- Updates the full version so you no longer need to activate it to make the UI appear

TerrainAxe is available for Max 9 SP2 to 2016 and costs $220. A demo version is available here.


Plugin Update: Texturing

Changes for v3.1.1 are:
- Fixes a problem when embedding Bitmap2Material into Substance Designer

Bitmap2Material is available for Max 2012 to 2016 and costs $149. A demo version is available here.


New Plugin: Texturing

This is a library of 10 advanced realistic modern black and brown leather materials for use with V-Ray v3.1 or higher and Corona Renderer v1.2 or higher.

SigerShaders Volume 5 is available for Max 2013 to 2016 and costs €19.


New Plugin: MCG

This MCG mimics another vertex animated mesh. You can timewarp to slow / speed-up / freeze / reverse the original animation. Clone animations can also be staggered.


Plugin Update: Renderers

Changes for v2.23.2-2.8 are:
- Fixes the Octane viewport closing after the render settings dialog closes
- Fixes and improves the lock-resolution functionality of Octane viewport
- Improves Octane's nodes displaying in 'shaded' and 'realistic' viewport modes
- Implements support for all texture nodes in 'shaded' and 'realistic' modes
- Minor fixes and improvements

OctaneRender is available for Max 2012 to 2016 and costs €459. A demo version is available here.


New Plugin: MCG

This MCG takes any vertex animated object and turns it into StopMotion/Claymation. You can also use it on non-vertex animation, ie. a transformed object.


Plugin Update: Modelling

Changes for v1.1 are:
- Adds a new setting to make the bridge elements optional
- Adds an option to turn the direction of the tunnel (swapping X/Y)
- Adds a button to swap the Width/Depth values and toggle the Turn setting
- Adds a Rotate Top UV checkbox to rotate the top faces UV by 90 degrees
- Adds a button to generate a multimaterial for the Arch
- Fixes a bug where one of the faces above the arch rim had an incorrect material ID

Arch Primitive is available for Max 2008 to 2016 and costs $3.95.


New Plugin: Texturing

Material Repository Pro is a powerful material manager for Max. It combines a material library manager, a scene shortcuts manager and a material testing lab packaged into a simple UI.

Material Repository Pro is available for Max 2013 to 2016 and costs €50.


New Plugin: MCG

This MCG compound creates a distribution that is random, not uniform, i.e. some clustering is to be expected. Face size is taken into account, bigger faces may have multiple points while smaller faces none at all.


Plugin Update: Utilities

Changes for v6.7-1c are:
- Modifying a job no longer results in the job's environment being cleared out
- Performance tweak: don't fetch job logs when selecting the job if the log pane isn't shown

Qube! is available for Max 7 to 2016 and costs $3,500 for one supervisor, five workers, MySQL and subscription for one year. A demo version is available here.


Plugin Update: Renderers

Changes for v2.0.11 are:
- Adds a mask image layer


Plugin Update: MCG

Changes for v1.3 are:
- Fixes the bricks shifting one unit on the Z-axis when created
- The tool now preserves your bricks Material IDs
- The proxy feature has been removed, instead you can use a BBox modifier
- Fixes Side Shift using the wrong direction


Plugin News: Lucid Physics beta testing

EPHERE Inc. have posted some information on their upcoming plugin Lucid Physics. Lucid is a physics plugin for Max which utilizes the NVidia Flex technology to provide rigid, soft-body, and fluid simulation at lightning speeds. It is in active development and currently only available for beta testing purposes. If you are interested in becoming a beta tester, get in touch with them.


Plugin Update: Modelling

Changes for v10.71 are:
- Adds support for the FBX 2016 file format
- Fixes update mode disappearing when exporting a file (FBX, Collada...)
- Fixes the progress bar freezing the application in Maya 2016

Polygon Cruncher is available for Max 9 to 2016 and costs $129. A demo version is available here.


Plugin Update: Utilities

Changes for v12.71 are:
- FBX 2016 file format is now supported
- Fixes update mode disappearing when exporting a file (FBX, Collada...)

3D Browser for 3D Users is available for Max 9 to 2016 and costs $69. A demo version is available here.


Plugin Update: Utilities

Thorsten Hartman has released the V-Ray version of his very useful Photo Studio Pro plugin, which has up to now only been available for mental ray. There are a few differences to the mental ray version: no Panorama Camera, no Highlight, Shadow, Midtones settings and no realtime exposure. Otherwise all of the functionality from the mental ray version is available in the V-Ray version.

Photo Studio Pro for VRay is available for Max 2016 and costs €99. A demo version is available here.


Plugin Update: Texturing

Changes for v3.1.0 are:
- Improves filter results with non square image inputs
- Filtering now has better global performance
- Adds separate controls for X and Y axis to Input Scale
- Adds a Light cancel angle parameter when extraction method is set to luminance based
- You can now apply Input Scale to 'Metallic', 'Emissive' and 'Relief' image inputs
- You can now apply Make It Tile to 'Metallic', 'Emissive' and 'Relief' image inputs
- 'Make It Tile' Edges Quincunx tiling method is now affected by 'Tiling Transition Precision'
- Adds a 'Tiling Transition Size' option to 'Make It Tile' for the 'Quincunx' and 'Linear' methods
- 'Relief Balance' now produces higher quality results
- Adds a parameter to control the 'Invert Relief' type when using the 'Slope' extraction method
- Adds a 'Height Input Softness' option to Relief to blur the height map input
- Adds tessellation to PBR shaders (PC only due to hardware limitations on MacOSX)
- Adds simple opacity to PBR shaders (no face sorting)
- Adds an emissive output with image input support
- Adds Emissive controls to choose the generation method and adjust the result
- Adds an opacity output generated from the Main Input alpha channel
- Adds an extra AO frequency equalizer control: 'AO Balance'
- Fixes syntax errors with some 'visible if' conditions
- Fixes some of the inputs tooltips
- Fixes some input labels and IDs
- Fixes default values
- Light Equalizer range values now behave correctly
- 'Make It Tile' now behaves the same on X and Y axis with Edges Linear method
- 'Relief Equalizer' is now resolution independent
- Specular now works in metallic areas if metallic output is disabled

Bitmap2Material is available for Max 2012 to 2016 and costs $149. A demo version is available here.


Plugin Update: Modelling

Changes for v1.20 are:
- Align Work Plane to Selection now aligns to sub-objects if there are no valid snap coordinates
- If valid snap coordinates are available the work plane will align to the snapped sub-object element

miauu's Work Plane is available for Max 2009 to 2016 and costs €10.


Plugin Update: Materials

Changes for v1.0.4 are:
- Fixes reference issues


Plugin Update: Materials

Changes for v1.0.4 are:
- Fixes reference issues


New Plugin: MCG

This MCG modifier reads in a CSV or plain text file, comma delimited (data in 2nd column) and produces various types of graph for it. You can also animate the wedges of a pie chart using the 'Point Break' setting.


Plugin Update: Renderers

Changes for v2.23.2-2.7 are:
- Fixes a crash when closing the scene and Octane live-session is active
- Fixes a live-session refresh stop after drag&drop of a material or texture
- Fixes render elements regression, rendered black in final render mode
- Fixes IFL support regression
- Implements full IFL format support including comments and frame-count numbers for each file
- Minor fixes and improvements

OctaneRender for 3ds Max is available for Max 2012 to 2016 and costs €459. A demo version is available here.


Plugin Update: MCG

Changes for v1.2 are:
- Random scale has been remapped and now goes from 0 to 100 properly
- Adjusting the path vertexes on the Z axis no longer messes up the bricks' orientation


Plugin News: Photo Studio Pro for V-Ray coming soon

Thorsten Hartmann, author of the Photo Studio Pro and Shader Utilities Pro plugins for working with mental ray in Max, has announced that he will soon be releasing a version of Photo Studio Pro for V-Ray. Full details can be found here.


Plugin Update: Utilities

Changes for v6.7-1b are:
- Adds a Wrangler View regex tweak to the section that trims text after 'requesting work'
- Fixes the Wrangler View 'got work' regex sometimes causing a log application hang

Qube! is available for Max 7 to 2016 and costs $3,500 for one supervisor, five workers, MySQL and subscription for one year. A demo version is available here.


New Plugin: Import / Export

These plugins allow you to import and export .glm models to and from Max. GLM models that are weighted to a skeleton can be imported with a skeleton if you have the matching .GLA file. If you don't have one, you can cancel that step and an unweighted model will be imported.

The plugins have been tested with creating/modifying for Jedi Academy:
- Player models
- Creature models (non-player usable models, such as rancor and wampa)
- Sabers
- Vehicles
- Weapons

They should probably work for Jedi Outcast as well, but this has not been tested.


New Plugin: MCG

A very simple and handy tool that turns your high density mesh into a bounding box, which will save your life if you are dealing with thousands of clones. Just apply this modifier and activate it only in the viewport so that at render time it will use the original mesh.


New Plugin: MCG

This MCG compound returns true if the tested mesh is in contact with at least one of the meshes in the array.


New Plugin: MCG

This is a basic modification of the Orbit MCG which allows you to change the plane of orbit. You can choose around which of the 3 axes you want to orbit, and then use Tilt Axis to adjust the rotation.


New Plugin: MCG

If you have two arrays with the same amount of items and one of them contains boolean values, you can filter the second array using those boolean values by using this compound.


New Plugin: MCG

This is a variant of the CloneOnVerts modifier that only affects faces/vertices that are facing somewhat down. It is quite rudimentary and due to performance issues with MCG right now. By putting a 'Not' into the right node in the graph, you can have a system that affects faces that face upwards instead of down, ie. a snow/dust system that falls on top faces.


New Plugin: MCG

This MCG tool allows you to extrude any shape with some added capabilities over the normal extrude modifier.


New Plugin: MCG

This is a Simple Pulley system which creates an animation controller for your crate. It can be used for linear pulling or winching, and doesn't create the rope.


New Plugin: MCG

This MCG compound evaluates the MAXScript 'QuatToEuler' function.


Plugin Update: MCG

Changes for v1.1 are:
- Fixes an issue with straight lines
- Parameters now work in system units
- Increases the limits of some of the spinners
- Fixes a problem with min and max values