MAX Plugins.de News Archive

Archived Plugin News  –  December 2022
 

Plugin Update: Utilities

Changes for v3.18.72 are:
- Adds support for relinking relative paths to external links when merging models and materials
- Extremely speeds-up collect files on batch relink
- Adds the ability to include/exclude search by an asset's name
- Fixes some issues with HiDPI screens
- Fixes a bug with running the plugin on some systems
- Fixes an issue with drag&drop materials to sub-material slots
- Fixes an issue with dragging materials to the Material Editor
- Fixes a bug dragging multiple textures to the Material Editor in Max 2023 holding the SHIFT key
- Fixes an issue with creating materials on drag&drop bitmaps
- Fixes an issue with displaying preview thumbnails
- Fixes an issue with searching for assets in subfolders
- Fixes a bug with the option 'Show files in subfolders'
- Fixes an issue rendering previews of files with missing assets using V-Ray with certain settings
- Fixes an issue with storing some settings on relinking
- Fixes a minor issue with the Auto-Assign preview tool
- Fixes an issue with showing assets from hidden directories
- Fixes an issue with resizing images using a percentage value
- Fixes some minor issues with the Asset View dialog
- Fixes some other issues and speed improvements

Project Manager is available for Max 2014 to 2023 and costs $60. A demo version is available here.


Plugin Update: Modelling

Changes for v1.0.43 are:
- Adds Butterfly Bush 'Pablo Purple' to the Plants Kit Freebie
- Adds SketchUp support for V-Ray 6
- Adds new SketchUp plant proxy preview colors that reflect plant variants and seasons
- Adds support for Cinema 4D 2023 and Cinema 4D R25
- Adds C4D support for V-Ray 6
- Adds C4D support for the Corona Renderer physical material
- Adds C4D support for the Octane Universal Material
- Adds 3ds Max support for V-Ray 6
- Adds Max support for the Corona Renderer physical material
- Adds support for Maya 2023
- Drops support for Maya versions older than 2018
- Adds Maya support for V-Ray 6
- Fixes a Maya bug that was breaking Arnold shaders in high quality setting
- Various Python bug fixes and improvements

Laubwerk Plants Kits are available for Max 2010 to 2023 and cost €149 each. A demo version is available here.


Plugin Update: Import / Export

Changes for v4.2 are:
- Adds a new demo called E-learning from which one can learn how to assemble a table fan
- Adds WooCommerce integration, allowing shop visitors to load a product's 3D view on demand
- The WordPress plugin admin interface now displays the status and statistics for uploaded files
- 3D embedding is now properly displayed in the WordPress editor
- Verge3D apps now properly fit in mobile screens when using the WordPress plugin
- The 'Allow full screen' setting can now actually be switched off in WordPress
- The merchant logo in plugin settings is no longer lost after re-saving the settings in WordPress
- Various improvements and tweaks to the WordPress admin UI
- Adds a Verge3D panel to the Ribbon in 3ds Max
- In the Max interface, the Orbit controls have been renamed to Targeted to follow Max terminology
- Fixes the somewhat crippled UI for export settings and camera settings in Max
- Fixes the light attenuation issue in Max that was reported on the forums
- All settings under Verge3D Rendering Params in Max now work for TextPlus objects
- Fixes a crash on WebGL 1.0 devices with materials containing a Noise map and Arnold's Shuffle map
- The Alpha Mode / Add option in Max now works correctly
- Fixes an export crash in Max when replacing the Position controller with some other controller
- Tweaks viewport settings in Max to make viewport rendering closer to what you see in Verge3D
- Adds a new 'stop animate param' puzzle
- Adds a new 'connector slot' puzzle to group puzzles together
- Adds a new puzzle called 'map range' to convert a value from one range to another
- The 'get dimension' puzzle now returns dimensions in object local space with local scaling
- The puzzle 'drag move' now works with parented objects
- Loader puzzles for sounds and videos can now be added to Lists to use them in bulk
- The puzzle 'stop sound' no longer crashes with files whose playback has not started
- Adds the tabindex property to the puzzles set/get property per suggestion on the forums
- There are now separate Asset Stores for the preview version and the stable version of Verge3D
- If the local server of a 3D tool is down, the App Manager will now gracefully restart it
- Adds Reddit and Telegram buttons to the About window of the App Manager
- Loading the applications list in the App Manager no longer blocks the use of other functionality
- Various minor UI tweaks in the settings panel of the App Manager
- Creating a new app now always copies the physics engine files to the app folder
- Verge3D now automatically assigns bounding spheres of correct size to all physical objects
- The physics engine has been recompiled with utmost optimizations to make it more lightweight
- Texture compression now skips files that would get bigger than the original image
- Adds support for compressing PNG textures with ICC color profiles by removing the profile
- Fixes issues where some PNG textures were skipped from compression due to noncritical issues
- Scenes containing non-standard texture formats such as DDS, TGA, etc no longer crash the export
- Upgrades the React and Vue.js templates to leverage the latest features of Verge3D
- Verge3D now gracefully restores the WebGL rendering context should it be lost
- Verge3D's GLSL shaders have been refactored by removing all redundant code
- Removes legacy code from other parts of the engine
- The exec script puzzle now exposes Puzzles API via the puzzles namespace
- Implements the methods App.pause() and App.resume() in the JavaScript API
- Refactored some parts of the engine code to use more of the modern ECMAScript 6 features
- The JavaScript class Box3 now has the method scale(), used by the reworked get dimension puzzle
- Refactored, provided better names to, and documented various App-level events
- Refactored animation export to improve the precision of exported Bezier and Linear animations
- Simplifies installation for unprivileged users on Windows
- The installer window now looks better on HiDPI screens
- The feature Fit to Camera Edge has obtained a new option, Point, in its Fit Shape drop-down
- The Sphere option now positions objects more accurately
- Fit to Camera Edge now supports multi-material objects
- The performance profile puzzle now prints whether GTAO is enabled for the scene or not
- The Orbit camera no longer jitters near stopping if a high inertia value is assigned to it
- Various minor improvements and fixes in the HTMLs and JavaScripts of application templates
- The demo Load Unload now more correctly unloads scenes
- Fixes the Puzzles issue when asynchronous calls are used in loops
- Fixes a series of memory leaks when calling the application's dispose() method
- The HiDPI Compositing setting now correctly works with multi-material objects
- Corrects an error with puzzle procedures not being accessible from other tabs after copy-pasting
- Fixes the mysteriously appearing 'shadow' puzzles from crashing the Puzzles editor after saving
- Fixes a crash with the export to glTF puzzle if the same texture is used for multiple components
- Fixes occlusion textures being vertically flipped by the export to glTF puzzle
- Fixes crashing of glTF materials with planar reflections
- Fixes incorrect baking of .png textures when exporting to .glb format
- Fixes the puzzle 'clone animation' as well as the underlying API method AnimationUtils.subclip()
- The User Manual has been reworked to properly describe all Verge3D features released lately

Verge3D is available for Max 2020 to 2023 and costs $290. A demo version is available here.


Plugin Update: Utilities

Changes for v1.25.1 are:
- The Jumble UI has been rewritten in Qt
- The Illumi UI has been rewritten in Qt and is now resizable
- Illumi now supports Arnold Renderer
- Adds a new 'Unique Objects' MAXScript to make instanced objects unique
- Adds a new 'Instanced Objects' MAXScript to find unique objects that could be instanced
- Adds a new 'Random Rotation Z' MAXScript to give selected objects a random rotation on the Z axis
- Adds a new 'Random Scale' MAXScript to give selected objects a bit of random scale
- Adds a new 'Straighten Objects' MAXScript to straighten selected objects (Z axis rotation)
- Updates the 'Batch' MAXScript so you can now search for more Maxfiles within subfolders
- The Forensic UI has been rewritten in Qt with a new layout
- The Forensic UI is now resizable and faster to open
- The Unite UI has been rewritten in Qt and is now resizable and faster to open
- Unite can now relink from multiple paths instead of just one
- Improves 'List Missing File Path Subfolder' in Unite so you can set the subfolder search depth
- Repath in Unite has been improved to work smoother

SiNi Software is available for Max 2015 to 2023 and costs £210 per year. A demo version is available here.


Plugin Update: Animation

Changes for v4.83.00 are:
- Fixes issues where visualization was not correctly updated after changes through MAXScript
- Adds support for X-Ray mode visualization to the mirror tool gizmos

BonesPro is available for Max 2015 to 2023 and costs €299. A demo version is available here.