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Developer / WWW | Name / WWW Info | Max Versions | Price |
Grant Adam | RPManager v6.047 |
R9 R2008 R2009 R2010 R2011 R2012 | $300 |
Description | |||
RPManager is an extension for Max which makes the task of managing multiple render passes from a single scene file efficient and user-error free. It allows unlimited render passes in your scene, and it brings all relevant render parameters into the one interface, controlled and restored by the RPManager engine. The few less used (in a per pass sense) or user custom render parameters not included in the RPManager interface can be controlled through the BeforePass and AfterPass scripts - if you need something done per pass and it is not in the RPManager interface but it is scriptable, then RPManager can still control this on a per-pass basis. Demo version is available here. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Hernán A. Rodenstein | Spline Data v1.10 |
R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 R2025 | $4 |
Description | |||
Spline Data is a commercial MAXScript for getting realtime information about the spline curves in your Max scene. It shows a lot of helpful data on a simple rollout floater which can be placed anywhere on your screen. It will instantly inform you about the number of shapes, curves, segments, vertices, etc. in your scene or selection. The tool is ideal for users who often work with a great amount of curves, such as architects, graphic designers, engineers, CG animators and motion graphers. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Hernán A. Rodenstein | Q-Proxies Lite v1.20 |
R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 R2025 | $25 |
Description | |||
Q-Proxies is a commercial MAXScript that automatically creates multiple proxy objects to replace high-poly meshesin your scene, speeding up work on heavy scenes. You can manipulate proxies in many ways: move, rotate, scale, change their aspect, add modifiers or animate them. Q-Proxies will replace them for the original objects at render time and transfer those changes. It uses Max standard Editable Meshes and works independently from the current renderer. This makes the proxies compatible with all render engines and third-party proxy objects. The Lite version is simplified, suitable for most cases, with no support for animated objects or characters. It can be upgraded to the full version at any time. Demo version is available here. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Hernán A. Rodenstein | Q-Proxies v1.20 |
R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 R2025 | $45 |
Description | |||
Q-Proxies is a commercial MAXScript that automatically creates multiple proxy objects to replace high-poly meshesin your scene, speeding up work on heavy scenes. You can manipulate proxies in many ways: move, rotate, scale, change their aspect, add modifiers or animate them. Q-Proxies will replace them for the original objects at render time and transfer those changes. It uses Max standard Editable Meshes and works independently from the current renderer. This makes the proxies compatible with all render engines and third-party proxy objects. It can also automatically replace complex animated characters (including the whole rig) for simple low-poly animated meshes. So you can have them as a reference in scene and work comfortably with less memory consumption and smooth viewport performance. Demo version is available here. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Hernán A. Rodenstein | Overnight Batch Render v1.27 |
R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 R2025 | $16 per year |
Description | |||
Overnight Batch Render is an easy-to-use batch rendering tool for Max, capable of processing multiple scene files sequentially on a single computer. Overnight can handle multiple scene files, multiple cameras per scene and even different scene states, working together with Max built-in Batch Render tool. It has the ability to suppress warning messages that usually show up when opening or rendering new scenes, avoiding interruptions in the rendering process. You can override the output size, filename and frame range for all your renders from a single place. It's very useful to quickly test changes, render previews or generate thumbnails of your files. Demo version is available here. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Hernán A. Rodenstein | Camera Clipping Pro v1.06 |
R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 R2025 | $12 |
Description | |||
Camera Clipping Pro simplifies the handling of camera clipping planes in Max. It adds special controls to the camera for driving clipping planes using objects in the scene. It has the option to auto-adjust the focal length to retain the same framing while you move the camera closer or further away from the target. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Hernán A. Rodenstein | Proxy Textures v1.10 |
R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 R2025 | $22 |
Description | |||
Proxy Textures is a commercial MAXScript that automatically creates low resolution versions of your textures to speed up work in heavy scenes. The plugin temporarily reduces the size of your textures, resulting in lower memory consumption and better viewport performance. You can set it to use the original textures only at render time, to work faster. You can also use it to reduce unnecessarily large textures, such as ones that are far from the camera, to speed up your renders. If you need to make small render previews or tests, you can easily downsize and optimize all textures accordingly to accelerate your renders. Proxy Textures also lets you convert multiple texture files to JPG/PNG formats, with the choice to either process all bitmaps in scene at once or to work only with the materials in selected objects. Demo version is available here. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Holografika Kft. | HoloRender v1.0 |
R9 R2008 | N/A |
Description | |||
HoloRender is a plugin for easily generating rendered image sequences for viewing on a HoloVizio 3D display. It automates the process of creating cameras around the object and rendering the required images in one step. It also invokes 3DConverter with the required settings. The plugin comes as part of the software package when you buy a HoloVizio display. No demo version available. 32-bit: Yes 64-bit: No |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Igor Osetrov | Auto Instances v3.5.3 |
R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 | $25 |
Description | |||
This commercial MAXScript automatically finds objects with the same geometry and turns them into instances. This can reduce RAM consumption, scene file size, and file save / open times for a scene. This script will be especially useful when optimizing other people's scenes and 3D models. Key features include automatic conversion of objects with the same geometry into instances, the script preserves the rotation and scale of objects when turning them into instances, the ability to select objects that can be instantiated without changing the scene, the script keeps the Turbo Smooth modifiers (if they are at the top of the stack). No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Igor Osetrov | One Click Albedo v3.0 |
R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 | $9.80 |
Description | |||
This commercial MAXScript is made to automatically adjust the albedo of Corona materials in the scene. The Corona Render developers recommend keeping the albedo of your materials under RGB 180 (for diffuse color or texture). This script checks all Corona Mtl materials in the scene and automatically reduces the albedo of materials that are too bright. No demo version available. 32-bit: No 64-bit: Yes |