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126 records match your query.
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Author / WWW | Name / Download | Plugin Type |
Exocortex Technologies, Inc. | Alembic for 3DS Max v1.1.151 45.7 MB |
Import / Export |
Compiled / Description | ||
09.06.2015 The Exocortex Crate product suite is a set of open source, professional grade Alembic plugins and tools that enable VFX studios and independent VFX professionals to standardize their tool chains around the Alembic file format as the core data interchange and automation format. The Exocortex Crate suite consists of three digital content creation (DCC) plugins for Alembic import/export. These three plugins provide a consistent interface and guaranteed data convertibility between other Exocortex Crate components: - Alembic for Softimage - Alembic for 3DS Max - Alembic for Maya In addition to the DCC tool plugins, there are also two complimentary tools: - Alembic for Python - Alembic for Arnold Originally a commercial plugin, Exocortex have kindly made the plugin suite open source. You can find the source code here. 32-bit: No 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Farshid Lashkari | OSG Exporter v1.5.2 8.66 MB |
Import / Export |
Compiled / Description | ||
03.10.2019 OSGExp is an open source exporter from Max to OpenSceneGraph. It has support for geometry, materials, textures, multitextures, procedural textures, environment maps, cameras, animation and has helpers for OSG style level of detail, billboards, switches, impostors, occluders, nodemasks and much more. The source code is also available here. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Farshid Lashkari | OSG Exporter v1.5.4 43.7 MB |
Import / Export |
Compiled / Description | ||
02.12.2021 OSGExp is an open source exporter from Max to OpenSceneGraph. It has support for geometry, materials, textures, multitextures, procedural textures, environment maps, cameras, animation and has helpers for OSG style level of detail, billboards, switches, impostors, occluders, nodemasks and much more. The source code is also available here. 32-bit: No 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
figment / Wix | NIF Import / Export v1.6.0 29.3 MB |
Import / Export |
Compiled / Description | ||
07.08.2014 Enables you to create and edit content stored in the NetImmerse File Format. NIF files store the 3D models used in several popular PC games based on the NetImmerse/Gamebryo game engine. The plugin also contains the NIF Props utility for setting collision mesh, material and layer attributes, as well as the NIF Furniture object for placing furniture markers in scenes. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Fraunhofer IGD | InstantExport v0.4 Beta 14581 2.7 MB |
Import / Export |
Compiled / Description | ||
19.09.2014 InstantExport is the InstantReality X3D exporter for Max and not only exports XML-based X3D as well as VRML, its classic encoding, but it can also now directly export to HTML/ XHTML. X3DOM (pronounced X-Freedom) is an experimental open source framework and runtime to support the ongoing discussion in the Web3D and W3C communities of how an integration of HTML5 and declarative 3D content could look like. It tries to fulfill the current HTML5 specification for declarative 3D content and allows including X3D elements as part of any HTML5 DOM tree. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
GarageGames, Inc. | Max2DTS v24 Exporter v1.2 5.1 MB |
Import / Export |
Compiled / Description | ||
17.04.2011 This plugin is part of the Torque Game Engine SDK, and enables export of objects and characters to the DTS file format required by the game engine. It includes many fixes and tweaks contributed by the Torque community. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
GarageGames, Inc. | Max2DTS Exporter v1.2 992 KB |
Import / Export |
Compiled / Description | ||
15.08.2009 This plugin is part of the Torque Game Engine SDK, and enables export of objects, characters and animations to the DTS file format required by the game engine. Thanks go to Hewster for recompiling it for Max 2010. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
GIANTS Software GmbH | i3D Exporter v8.0.0 11 MB |
Import / Export |
Compiled / Description | ||
14.09.2018 The i3D exporter allows you to export assets from Max for use in the GIANTS Engine, which is a real-time 3D game engine with corresponding content pipeline tools. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
GSC | XRay Exporter v2.03 7.11 MB |
Import / Export |
Compiled / Description | ||
02.02.2011 Exports Max scenes to the file format used by the X-Ray SDK for creating content for S.T.A.L.K.E.R. This exporter is for use with the X-Ray SDK v0.5 to v0.7 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
GSC | XRay Exporter v2.03 4.93 MB |
Import / Export |
Compiled / Description | ||
02.02.2011 Exports Max scenes to the file format used by the X-Ray SDK for creating content for S.T.A.L.K.E.R. This exporter is for use with the X-Ray SDK v0.4 32-bit: Yes 64-bit: No |