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Author / WWW | Name / Download | Plugin Type |
Mihail Filatkin | Furniture Panels v2.2a 1 MB |
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24.11.2019 Creates parametric furniture panel doors and boxes. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | CrossSection Object v1.3b 47.8 KB |
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24.10.2012 CrossSection Object is the object equivalent of the CrossSection Modifier. Basically you create a bunch of splines that you want to use as cross sections. You then create a CrossSection Object and press the Add button, which allows you to select the splines that you want to skin. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | BlobMesh v1.01a 88.2 KB |
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29.10.2012 This is an enhancement to the shipping BlobMesh compound object. It adds 2 new options: analytic normals and the option to use a 3D texture as an iso surface. These are only available when 'Large Data Set Optimization' is on. I've made a few changes so that both versions of BlobMesh (the original and this one) can be loaded at the same time. This one appears in Max as BlobMesh2. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle+ v2.02 189 KB |
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14.11.2012 This is an update to the basic Max Particle System. It adds a few more particle types, a few more emitter shapes, a particle position dump, and stream velocity and motion. |
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Peter Watje | Particle Spline Object v1.02b 37.8 KB |
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14.11.2012 A spline object that uses a particle system as a reference. Basically it draws a spline between all the particles based on their age. This version adds support for Particle Flow. |
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Peter Watje | Zoom Camera v1.0 alpha 191 KB |
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14.11.2012 This is a set of tools to help with matching viewport objects against an image plate. It allows you to zoom into a bitmap in the 3D viewport without changing the original camera's perspective. |
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Ruben Mayor / Philippe Jadoul | Wave Generator v0.3 beta 437 KB |
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07.04.2013 This was originally intended to be a commercial tool for generating ocean surfaces with functions such as breaking waves, dynamics, foam and more. Unfortunately, they ran out of time to finish it, and have decided to release the last state of development as an open alpha version. |
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Sisyphus Software | Grass-O-Matic v1.2 455 KB |
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11.04.2014 Grass-O-Matic is a procedural object which generates animated grass or hair. It allows you to individually configure and animate all the major characteristics of its grass geometry, and it also includes a built-in, gust-based wind system. |
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Sisyphus Software | Proteus v1.1 265 KB |
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11.04.2014 Proteus is a powerful metaball package which includes a full complement of metaprimitives, the Proteus MetaSurface, and a modifier form of Proteus which can turn normal objects into metasurfaces. Proteus offers built-in scaling controls, negative tension capabilities, and color-coded wireframes according to tension. |
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Author / WWW | Name / Download | Plugin Type |
Steven Dao | iWave Ocean v1.0 5.59 MB |
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07.05.2014 This plugin is based on Jerry Tessendorf's ocean simulation course notes from SIGGRAPH. The plugin supports generating ambient waves on an open ocean; at the heart of the process, they use an FFT to sum many individual waves constructed from a statistical model. It also supports dynamic interaction with collision objects using a convolution kernel over a grid of wave points (Tessendorf's 'iWave' method). The source code can be found here. |