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Author / WWW | Name / Download | Plugin Type |
Crytek GmbH | CryExporter v1.1 8.06 MB |
Import / Export |
Compiled / Description | ||
26.11.2012 The CryExporter plugin enables you to export static objects, linked objects with animations or skinned characters with skeletal animations for use with CryEngine 3. The exporter is part of the Crysis 2 Mod SDK, a complete custom content creation tool. The tools included give the opportunity to not only create new singleplayer and multiplayer maps, but also complete modifications based upon your own asset and/or script creations and adjustments. The SDK comes with a whole set of example assets that can be used as reference when creating new content for Crysis 2. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Crytek GmbH | CryExporter v5.4.0 68 MB |
Import / Export |
Compiled / Description | ||
21.09.2017 The CryExporter plugin enables you to export static objects, linked objects with animations or skinned characters with skeletal animations for use with CryEngine 5. The exporter is part of the CryEngine 5 SDK, a complete custom content creation tool. The tools included give the opportunity to not only create new singleplayer and multiplayer maps, but also complete modifications based upon your own asset and/or script creations and adjustments. The SDK comes with a whole set of example assets that can be used as reference when creating new content. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Derek Nedelman | OgreMax v2.6.4 41.9 MB |
Import / Export |
Compiled / Description | ||
19.10.2014 OgreMax is a collection of tools for Ogre 3D and Max. It includes the following: - A .scene exporter for Max, with precompiled binaries for Max 2010 to 2015. The .scene support is fairly extensive, and has been extended to include additional items such as shadow configuration, user data, as well as some other settings - A .scene viewer with keyboard, mouse, and Xbox 360 gamepad support. The viewer and its scene loading code can form the foundation of your own Ogre 3D game/program - Documentation is also included, which you should read before using the exporter or viewer This freeware version is for non-commercial use only, and has the following restrictions: - Only one texture coordinate set will be exported per mesh - Only one texture unit will be exported per OgreMax material - No support is provided 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Digital Frontier Inc. | Alembic for 3dsmax v0.6.0 2.06 MB |
Import / Export |
Compiled / Description | ||
30.10.2012 This plugin allows Max to import and export the Alembic file format, which is an open computer graphics interchange framework initially developed by Sony Pictures Imageworks and Industrial Light & Magic. 32-bit: No 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Ehamloptiran | Eham NIF Import / Export v3.7.2.0 2.98 MB |
Import / Export |
Compiled / Description | ||
11.08.2014 Enables you to create and edit content stored in the NetImmerse File Format. NIF files store the 3D models used in several popular PC games based on the NetImmerse/Gamebryo game engine. At the moment it is not 100% backwards compatible to older NIF plugins as it is currently being developed mainly for Skyrim, but eventually it will be. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Epic Games | ActorX UT Exporter v2.50 5.58 MB |
Import / Export |
Compiled / Description | ||
04.05.2022 ActorX enables Max to export skeletal animation and models for use in Unreal Tournament. ActorX will look for any hierarchy which has either Physique meshes or other meshes attached to it, and export either the skin + reference skeleton ('model' - *.PSK files) or the animation (*.PSA files), using the filenames given in the main exporter utility pane. More information and some demo files are available here. As Epic Games has discontinued ActorX support in favor of the more advanced FBX format, Gildor has kindly updated and recompiled this version for Max 2012 to 2023. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Eugene Cojocar | TD2 Exporter v0.01 125 MB |
Import / Export |
Compiled / Description | ||
10.07.2012 Exports meshes from Max to the *.TDO file format used by the racing simulator X-Motor Racing. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Exocortex Technologies, Inc. | Alembic for 3DS Max v1.1.151 45.7 MB |
Import / Export |
Compiled / Description | ||
09.06.2015 The Exocortex Crate product suite is a set of open source, professional grade Alembic plugins and tools that enable VFX studios and independent VFX professionals to standardize their tool chains around the Alembic file format as the core data interchange and automation format. The Exocortex Crate suite consists of three digital content creation (DCC) plugins for Alembic import/export. These three plugins provide a consistent interface and guaranteed data convertibility between other Exocortex Crate components: - Alembic for Softimage - Alembic for 3DS Max - Alembic for Maya In addition to the DCC tool plugins, there are also two complimentary tools: - Alembic for Python - Alembic for Arnold Originally a commercial plugin, Exocortex have kindly made the plugin suite open source. You can find the source code here. 32-bit: No 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Farshid Lashkari | OSG Exporter v1.5.2 8.66 MB |
Import / Export |
Compiled / Description | ||
03.10.2019 OSGExp is an open source exporter from Max to OpenSceneGraph. It has support for geometry, materials, textures, multitextures, procedural textures, environment maps, cameras, animation and has helpers for OSG style level of detail, billboards, switches, impostors, occluders, nodemasks and much more. The source code is also available here. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Farshid Lashkari | OSG Exporter v1.5.4 43.7 MB |
Import / Export |
Compiled / Description | ||
02.12.2021 OSGExp is an open source exporter from Max to OpenSceneGraph. It has support for geometry, materials, textures, multitextures, procedural textures, environment maps, cameras, animation and has helpers for OSG style level of detail, billboards, switches, impostors, occluders, nodemasks and much more. The source code is also available here. 32-bit: No 64-bit: Yes |