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Author / WWW | Name / Download | Plugin Type |
Josef Wienerroither / Autodesk, Inc. | 3DS Import / Export Fix v1.0 358 KB |
Import / Export |
Compiled / Description | ||
07.07.2012 These plugins are recompiles of the shipping 3DS importer and exporter for Max 2013. They fix a problem with the Unicode conversion that took place in Max 2013, whereby bitmap texture filenames were broken (in the importer) or missing completely (in the exporter). 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Kerrax | KrxImpExp v1.0 Build 20121027 1.88 MB |
Import / Export |
Compiled / Description | ||
27.10.2012 KrxImpExp is a collection of open source import and export plugins for the games Gothic and Gothic II. These plugins are intended for modders and allow you to import and export 3DS files to / from 3D Editor, as well as importing and exporting ASC files. These 3DS and ASC files are used for creating or editing 3D models (armor, weapons, characters, monsters, levels, etc.) The plugins also let you import three internal 'Gothic' file formats: MSH (compiled mesh), MRM (multi-resolution mesh), ZEN (zengin world). 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Lukas Cone | RevilMax v1.8.1 573 KB |
Import / Export |
Compiled / Description | ||
01.06.2021 RevilMax is an RE Engine and MT Framework importer. It currently supports loading animations (.mot.65, .mot.78, .mot.458) and motion lists (.motlist.95, .motlist.99, .motlist.486) from the RE Engine and LMT, TML from the MT Framework. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Lukas Cone | XenoMax v1.2.7 507 KB |
Import / Export |
Compiled / Description | ||
08.12.2019 XenoMax is an importer for formats used by the Xenoblade Engine. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Lukas Cone | ApexMax v1.6.1 661 KB |
Import / Export |
Compiled / Description | ||
01.12.2019 ApexMax is an importer for formats used by the Apex Engine from Avalanche Studios. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Mark Blosser / Jon Watte | kiloWatt X-port v1.5.1 1.29 MB |
Import / Export |
Compiled / Description | ||
10.06.2014 kW X-port can export a scene as geometry and animation out of Max. It correctly exports geometry skinned with the ISkin modifier, as well as regular objects, with up to 4 channels of UV data, tangents, binormals, and other useful geometry options. Additionally, it can re-write texture references (turn them relative, and/or change the extension of all textures to .dds), and ignore (or include) geometry with no material assigned. For animations, both skinned and un-skinned animations are supported, and you can define multiple animations as separate subsets of the Max timeline. Each has its own name, and they can even have different time scales. This version from Mark Blosser has a few improvements over the last Jon Watte version, including an option to disable 'ticks' to control the timing of animations and support for the latest Max versions. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
mofo | Xporter v1.25 641 KB |
Import / Export |
Compiled / Description | ||
03.06.2012 This plugin enables X-File import and export in Max. It also exports animated meshes. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
NeoAxis Group Ltd. | NeoAxis Engine Exporter v3.5 432 MB |
Import / Export |
Compiled / Description | ||
30.06.2016 This exporter is part of the NeoAxis non-commercial SDK, and is needed to transfer your Max data to the NeoAxis Game Engine, an all-purpose, modern 3D graphics engine for 3D simulations, visualizations and games. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
NetAllied Systems GmbH / The Khronos Group Inc. | OpenCollada v1.4.1 4.33 MB |
Import / Export |
Compiled / Description | ||
08.05.2013 This is the latest release of the next generation plugin offering higher performance data export. In contrast to the existing COLLADA exporters for Max, this new plugin doesn't store the COLLADA document into an intermediate data model but writes it directly to file. This leads to a dramatic reduction of memory consumption and to much better performance. The official COLLADA web site is here. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
NetAllied Systems GmbH / The Khronos Group Inc. | OpenCollada v1.6.67 98.7 MB |
Import / Export |
Compiled / Description | ||
14.11.2018 This is the latest release of the next generation plugin offering higher performance data export. In contrast to the existing COLLADA exporters for Max, this new plugin doesn't store the COLLADA document into an intermediate data model but writes it directly to file. This leads to a dramatic reduction of memory consumption and to much better performance. The official COLLADA web site is here. 32-bit: Yes 64-bit: Yes |