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Author / WWW | Name / Download | Plugin Type |
Gugila | GroundWiz Lite v1.920 36.6 MB |
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18.06.2014 GroundWiz Terrain Map, an easy to use yet powerful procedural 3D terrain map for Max, will bring you much power and control for generating realistic terrain textures. Furthermore, GroundWiz Planter, a mass placement and instancing tool, handles millions of objects in Max. It will help you merge vegetation, rocks and other nature elements and quickly create realistic interactive scenes of nature/landscape. GroundWiz also comes with a Mental Ray shader which enables MR to render the GroundWiz procedural maps. This Lite version is only free for non-commercial use. To see a list of restrictions compared to the full version, click here. |
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HABWare | IBitmap v9.0 46.3 KB |
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12.03.2014 An extension of the Bitmap texture plugin which properly handles interlaced images with field-rendering. |
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HABWare | Patchwork v9.0 35.8 KB |
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12.03.2014 A checker-like texture, that allows you to use the predefined shapes squares, circles and triangles for texturing. |
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HABWare | Particle Texture v9.0 41.4 KB |
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12.03.2014 Allows you to set the particle color depending on its velocity and size. |
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HABWare | Water2 v9.0 64.4 KB |
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11.04.2014 A procedural texture which creates ripples whenever a particle falls on the objects surface. |
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Itoo Software | ColorEdge v1.0.4 857 KB |
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09.04.2024 ColorEdge is a procedural texture which changes the color along the VISIBLE edge faces of an object, allowing you to define color gradients and add noise effects. |
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Jerry Ylilammi | BerconMaps v3.03 1.44 MB |
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15.04.2012 This plugin contains 5 new procedural materials for Max: Wood, Noise, Tile, Gradient and Distortion. All of them are 3D maps except for Tile. They will work with scanline, V-Ray, finalRender and Brazil (not mental ray). |
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Jerry Ylilammi / George Rolfe | BerconMaps v3.04 F 268 KB |
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11.04.2014 This plugin contains 5 new procedural materials for Max: Wood, Noise, Tile, Gradient and Distortion. All of them are 3D maps except for Tile. They will work with scanline, V-Ray, finalRender and Brazil (not mental ray). This updated version makes changes to how bump-mapping works in BerconTile and adds support for ForestPro to BerconGradient. |
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John Burnett | InfoTexture v2.28.2014 69.1 KB |
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28.02.2014 This material shades the surface according to various surface properties. It's intended to be used to render passes of a scene that will later be used in a compositing program or post-process script. |
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Author / WWW | Name / Download | Plugin Type |
John Burnett | UVW to RGB v2.28.2014 38.7 KB |
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28.02.2014 Uses UVW channels to shade the surface of an object. Useful for viewing how the UV mapping flows along a surface. |