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Author / WWW | Name / Download | Plugin Type |
Bob Dyce | Clone On Lerp v0.0.6 5 KB |
MCG |
Compiled / Description | ||
16.04.2015 An MCG clone modifier that puts x clones between two picked nodes. |
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Author / WWW | Name / Download | Plugin Type |
Bob Dyce | Push Modifier v0.0.2 2 KB |
MCG |
Compiled / Description | ||
16.04.2015 A very simple MCG modifier that re-creates the shipping Push modifer. |
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Author / WWW | Name / Download | Plugin Type |
Bob Dyce | Vert2Vert v1.0 11 KB |
MCG |
Compiled / Description | ||
01.05.2015 Vert2Vert is an MCG modifier that measures the distance from every vertex in the modifier mesh to every vertex in the target mesh. It then pipes the shortest distances into an affect region and outputs a soft selection. It works a bit like volume select, except it does not check if a vertex is within a target volume, it just measures vertex to vertex and then soft selects accordingly, which makes it super fast. |
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Author / WWW | Name / Download | Plugin Type |
Carlos Anguiano | Delta Mush MCG v1.0 11.2 KB |
MCG |
Compiled / Description | ||
27.10.2015 This is a deltamush modifier created in MCG for smoothing out deformation artifacts. |
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Author / WWW | Name / Download | Plugin Type |
Changsoo Eun | MCG: MatID_Offset v1.0.26 4.4 KB |
MCG |
Compiled / Description | ||
19.04.2015 This MCG modifier lets you offset MaterialID numbers, eg. if you have MaterialID 1, 2 and 7 and set the Offset amount to 4, you will have 5, 6 and 11. You can also start the MaterialID at a specific number using the 'Use Absolute StartID' checkbox and setting the 'Start ID' spinner. |
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Author / WWW | Name / Download | Plugin Type |
Changsoo Eun | MCG: QuadScatter v1.5 65.2 KB |
MCG |
Compiled / Description | ||
30.05.2016 This MCG modifier allow you scatter objects on quad polygons, similar to how Greeble works but with custom geometry. You can use 3 different source objects for each material ID, if you need more, you can apply this MCG multiple times. |
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Author / WWW | Name / Download | Plugin Type |
Changsoo Eun | MCG: ReorderVertsByProximity v1.0.226 18.3 KB |
MCG |
Compiled / Description | ||
16.07.2017 This MCG allows you to reorder vertex IDs using the proximity of the position to the vertex position of the reference object. |
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Author / WWW | Name / Download | Plugin Type |
Changsoo Eun | MCG: map2vc 2.6 KB |
MCG |
Compiled / Description | ||
15.05.2022 This simple MCG allows you to set vertex colors (or any UV) using any Max 2D map. |
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Author / WWW | Name / Download | Plugin Type |
Changsoo Eun | MCG: BlendedBoxMapping v1.1 14 KB |
MCG |
Compiled / Description | ||
14.03.2016 This is an MCG modifier that makes Neil Blevins' Blended Box Mapping technique simpler. It assigns 3 different planar UV maps onto an object using the bounding box of the assigned object. You can use the 'Select boxmap gizmo mesh' button to select a gizmo object. Currently you can only use an object which can be converted to mesh. |
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Author / WWW | Name / Download | Plugin Type |
Changsoo Eun | MCG: oneMesh object v1.0 4.7 KB |
MCG |
Compiled / Description | ||
02.08.2016 This MCG object let you combine multiple objects to one mesh while keeping animated transformations and deformations. |