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Jan Brýda | Delaunay Utility Plugin v1.0 85.5 KB |
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03.11.2018 This plugin gives you the ability to compute 2D and 3D Delaunay triangulation through a MAXScript interface. Both triangulation algorithms take a set of 2D (3D) points as an input. The 2D (3D) triangulation covers the convex hull of this set with triangles (tetrahedrons). To achieve the triangulation the Bowyer-Watson algorithm is used. |
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Lesha VH | Color Picker v2.01 1.11 MB |
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13.03.2016 This utility replaces the standard Max colour dialog with a much improved version. It supports RGB, HSV and HLS colour models. |
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Lockheed Martin Corp. | Prepar3D Modelling Tools v5.3.17.28160 140 MB |
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19.01.2022 Enables you to create and export assets for use with Prepar3D, a visual simulation platform that allows users to create training scenarios across aviation, maritime and ground domains. |
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Lukas Cone | HavokMax v1.13 876 KB |
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10.05.2021 This plugin allows you to import and export Havok files. |
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Mankua / Josef Wienerroither | PowerStamper v1.0 1.44 MB |
Utility |
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06.11.2021 PowerStamper builds textures using bitmap projection. This means that an image is projected onto the 3D surface of a model, and stamped into its material bitmap textures. The image is projected using the active viewport, which can be an orthogonal projection (Top, Front, User) or a perspective projection (Camera, Spot Light). The projected image is known as the 'Stamping Image' and the material bitmaps as the 'Output Bitmaps'. More information can be found here, and the latest source code is available from Josef Wienerroither's GitHub repository. |
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Oleksandr Kramer | VrayMultiStageRender v2.1.33 1.5 MB |
Utility |
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02.04.2018 This is a utility for rendering animations and static scenes in 2 stages from an animated camera. The first stage calculates the LightCache in fly-through mode and the Irradiance Map in incremental add to current map mode for the entire scene. The second stage is the final rendering. This approach allows all frames to receive the same high-quality Irradiance map in less time. |
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Peter Watje | Scatter v1.64 29.6 KB |
Utility |
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10.04.2016 This utility is basically the same as the R4 scatter routine. If you pick a scatter object and an emitter object then hit the Apply button, the scatter object is copied to each vertex of the emitter object. The random distribution and number of objects have not yet been implemented. After you hit the Apply you must force screen redraw to see the results. |
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Quixel | Megascans Livelink v4.5 680 KB |
Utility |
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25.07.2019 The Megascans LiveLink for Max is a plugin that allows you to connect Quixel Bridge and Max, giving you a one-click solution for importing your Megascans, Mixer and custom assets straight into Max in seconds. The tool relies on Bridge's robust architecture to give you the best asset management experience, and Max python implementation to create materials, textures and geometry automatically, giving you photorealistic results on the go. |
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Rotem Shiffman | VFB+ v2.81 1.04 MB |
Utility |
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15.06.2019 VFB+ (Virtual Frame Buffer) is an advanced frame buffer for Max. It features an intuitive user interface, render history capabilities, a powerful color adjustment engine, a highly customizable frame stamping module and many more features that will help you improve your rendering workflow. Best of all, it all happens right in the VFB, saving you the cumbersome process of cloning multiple frame buffers just to check out changes, or opening your render in external image editing software to test out color adjustment options. It works with any renderer which uses the Max frame buffer, e.g. Mental Ray, iRay, FinalRender, V-Ray and Corona (when not using their custom VFB). |
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Shinewonder Information Technology Beijing CO. LTD | Renderwow Renderfarm v5.0.18.4.14789 46.6 MB |
Utility |
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18.06.2018 Renderwow is an advanced international cloud rendering service platform. It supports V-Ray for Max and is very user-friendly. All you need to do is click the Renderwow button within Max and all other steps, including packaging, compressing, uploading, rendering and downloading, will be completed automatically. You can use Renderwow anytime and anywhere as long as your computer is connected to the Internet. |