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Author / WWW | Name / Download | Plugin Type |
Mark Williams | Disperse/Refract v1.01 13.4 KB |
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13.03.2016 This texture plugin is for faking wavelength-dependent refraction without having to go to the effort of rendering your image in separate R/G/B passes and compositing. |
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Mark Williams | Graph v0.91 18.4 KB |
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13.03.2016 This texture plugin draws a graph of its input over time across texture space. Use it for polygraphs, seismographs, animated presentations, oscilloscopes, robots' mouths, and so on. |
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Mark Williams | Mosaic v1.01 15.5 KB |
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13.03.2016 This texture is for making mosaics or tiles with a jitter setting for making the tiling irregular and a hole setting for randomly removing tiles. |
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Author / WWW | Name / Download | Plugin Type |
Mark Williams | Pen v1.11 246 KB |
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13.03.2016 This texture plugin allows one object to 'draw' on another. Useful for animations of pens, erasers, etc. |
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Mark Williams | Scratch v1.21 19.6 KB |
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13.03.2016 This texture plugin is for creating scratches and other subtle surface features for more photorealistic renders. It looks great when used as a bump map. |
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NVIDIA ARC GmbH | iray Material v1.5i 1.4 MB |
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10.05.2016 This is a specialized Max plugin that provides access to iray's powerful material model. Amongst other things, it features: - 3 layers: glossy coating, metallic flakes, glossy/diffuse/transparent base - Backscattering (for realistic fabrics) - Metallic flakes (for great car paint) - Sub-surface scattering - Thin film coating - Spectral dispersion - Anisotropy on each layer - Emission (self-illuminance) - Displacement, bump, round corners, cutout |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Cellular 2D v1.0 24.6 KB |
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10.04.2016 A 2D implementation of the Cellular map so you can see it in the viewports. |
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Peter Watje | Texture Map Blender v1.02 13.6 KB |
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10.04.2016 A simple additive blender. It just adds the color or bump for each entry based on the mask and the amount value. |
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Peter Watje | Noise 2D v1.1b 22.9 KB |
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10.04.2016 The same as the Noise map that ships with Max, except that it is implemented as a 2D map instead of a 3D map, allowing you to see the noise in the viewports. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Object Texture v1.01a 32.9 KB |
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10.04.2016 This texture generates a height/normal map from an object in the scene. It is useful for turning geometry in the scene into a bump map without having to render out a height map file or drawing it in a paint package. |