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Author / WWW | Name / Download | Plugin Type |
HABWare | Sticks v9.0 44.5 KB |
Modifier |
Compiled / Description | ||
20.03.2022 A modifier for meshes which generates a stick for each visible edge, and a ball for each vertex. |
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Itoo Software | SplineOffset v1.0 1.29 MB |
Modifier |
Compiled / Description | ||
09.04.2024 SplineOffset is similar to the array tool built into Max combined with a sophisticated spline offset function, but with two big benefits: firstly, SplineOffset is fully parametric so you can change or animate the number of clones, the size of the offsets, and their distribution at any time; secondly, and for the first time as a modifier, SplineOffset is able to automatically heal overlapping splines so that they form one continuous path. Other features include the ability to set, offset and sequence material IDs; a choice of 5 end types for open splines; and options to specify 3 types of corner bevel. You can even add multiple SplineOffset modifiers to create 2D and 3D arrays, each with their own settings. |
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Author / WWW | Name / Download | Plugin Type |
Itoo Software | Clone v2.4 394 KB |
Modifier |
Compiled / Description | ||
09.04.2024 Clone is a modifier used to create replicated objects, similar to the Array tool in Max but parametric. |
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MagicPictures Studio, Inc. | OpenSubDiv MPS v1.68 1.57 MB |
Modifier |
Compiled / Description | ||
24.05.2024 This is an OpenSubdiv implementation for Max that is compatible with Maya and Mudbox, allowing you to export your SubDiv meshes with creases to other applications. |
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Author / WWW | Name / Download | Plugin Type |
Mankua / Josef Wienerroither | UVW Frame v1.0 868 KB |
Modifier |
Compiled / Description | ||
06.11.2021 UVW Frame is composed of two plugins, a helper that displays a frame in the viewport, and a modifier that converts any mesh that is inside this frame to a UVW mesh for another object. UVW Frame allows the artist to manipulate the UVW mesh in a 3D viewport, to use the editable plugins on this mesh, and to use as many modifiers as they like. More information can be found here, and the latest source code is available from Josef Wienerroither's GitHub repository. |
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Author / WWW | Name / Download | Plugin Type |
Mankua / Josef Wienerroither | Texture Layers v2.0 10.6 MB |
Modifier |
Compiled / Description | ||
07.11.2021 Texture Layers allows you to keep and animate all of your mapping channels in just one modifier, including its own sub-object face/patch selection. You can copy, cut, paste, save and load mapping channels inside the same modifier, or from one modifier to another. Usual mapping techniques are fine for objects like boxes, spheres or cylinders, but even a simple procedural object like the torus is almost impossible to map well with traditional mapping techniques, not to mention more complex models like the ones you work with every day. Here is where TexLay fills the gap with its two procedural mapping types, Spline Mapping and Free Form Mapping. More information can be found here, and the latest source code can be found on Josef Wienerroither's GitHub repository. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Interpolate Spline v1.1 17.3 KB |
Modifier |
Compiled / Description | ||
01.07.2021 Interpolate Spline allows you to set the steps of a spline, and change the optimization and adaptive settings after it has been collapsed. |
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Peter Watje | Mesh to Spline v0.4b 14.8 KB |
Modifier |
Compiled / Description | ||
01.07.2021 A modifier that takes a mesh and turns it into splines so that it can be used with Surface Tools. |
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Peter Watje | Object Deform v1.0a 34.3 KB |
Modifier |
Compiled / Description | ||
01.07.2021 This modifier lets you deform one object with another. Apply the Object Deform modifier to the object that you want to be deformed. Create another object and animate it cross the surface the object. Then pick that object as your deform object. This will allow you to do effects like footprints in the snow, or dragging your finger in the sand. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Remove Dead UVs v1.0 18.8 KB |
Modifier |
Compiled / Description | ||
03.07.2021 A simple modifier that strips unused texture vertices from a mesh or patch. |