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Vu Nguyen | MCG Circle Tangents v1.0 6.6 KB |
MCG |
Compiled / Description | ||
21.02.2018 An MCG shape object that creates a circle that is cut off at the tangents to a point. |
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Vu Nguyen | MCG PosConstraint XYZ v1.01 3.9 KB |
MCG |
Compiled / Description | ||
15.06.2017 An MCG position constraint that gives you full control over all axes. |
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Vu Nguyen | MCG VDB Viewer v1.01 5.4 KB |
MCG |
Compiled / Description | ||
28.12.2015 Visualises an OpenVDB file with boxes or tetrahedrons. You can use LoD to speed up your display, 1 = max details (slowest), higher to speed display up. |
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Vu Nguyen | MCG Hologram v1.01 6.3 KB |
MCG |
Compiled / Description | ||
25.01.2017 An MCG modifier that takes an input object and turns it into a hologram-like object that reacts to camera position. |
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Vu Nguyen | MCG ConnVerts v1.02 14.3 KB |
MCG |
Compiled / Description | ||
23.01.2017 An MCG object that creates a Plexus-like object with lines connecting vertices. It works not only with objects (teapot, cylinder, etc.) but also with particle systems (PFlow and legacy particle systems). |
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Vu Nguyen | MCG Rotating Piston v1.02 20.2 KB |
MCG |
Compiled / Description | ||
27.01.2017 An MCG modifier and controller that makes an object work similar to a piston connecting rod, meaning it influences the position and rotation of objects connected to it. |
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Vu Nguyen | MCG Animate Visible To Camera v1.01 2 KB |
MCG |
Compiled / Description | ||
12.02.2017 An MCG modifier that can be applied to an object or multiple objects and which allows you to control and animate their visibility in an easy-to-control way. |
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Vu Nguyen | MCG AniFake v1.0 13.1 KB |
MCG |
Compiled / Description | ||
14.02.2017 An MCG that might get you out of a tight spot when you have to animate a property that's not animatable (usually On/Off). |
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Vu Nguyen | MCG PHelix v1.0 5.9 KB |
MCG |
Compiled / Description | ||
28.12.2015 This MCG object creates a simple helix which is controlled by a profile curve. |
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Vu Nguyen | MCG Druid Cross v1.0 18.6 KB |
MCG |
Compiled / Description | ||
14.01.2016 This MCG object creates a spline in the form of a Druid cross which can then be extruded or bevelled. |