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Author / WWW | Name / Download | Plugin Type |
Daniel Yu / Mind Console Productions | Hextile Texture v1.31 40.1 KB |
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31.08.1999 A 2D procedural texture map that creates repeating hexagonal tiles, separated by mortar. |
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Author / WWW | Name / Download | Plugin Type |
Darkling Simulations, LLC. | SimbiontMAX v2.1 3.34 MB |
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10.08.2002 SimbiontMAX is a plugin for rendering DarkTree procedural shaders, 3D maps, and materials in Max. By combining any of 100+ procedural components into a texture tree, you can interactively create photorealistic textures, surface shaders, and animated effects. |
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Author / WWW | Name / Download | Plugin Type |
Darkling Simulations, LLC. | SimbiontMAX v1.15 4.33 MB |
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Compiled / Description | ||
03.08.2000 SimbiontMAX is a plugin for rendering DarkTree procedural shaders, 3D maps, and materials in Max. By combining any of 100+ procedural components into a texture tree, you can interactively create photorealistic textures, surface shaders, and animated effects. |
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Author / WWW | Name / Download | Plugin Type |
EffectWare | Color Cube v1.0 21.3 KB |
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02.09.1999 The same as the old 3D Studio DOS CCube.SXP, but with a lot more options. |
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Author / WWW | Name / Download | Plugin Type |
EffectWare | Dots v1.1 14.9 KB |
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02.09.1999 A texture plugin which generates an array of circular gradients. |
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Author / WWW | Name / Download | Plugin Type |
George Polevoy | Secondary Visibility Material v1.0 32 KB |
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01.11.2000 Provides the ability to use different materials when the object is seen through reflections and refractions. This material is especially useful for compositing tasks. You can for instance make the Primary material transparent, then you will see only the Secondary material, and only in raytraced reflections/refractions. A demo scene is available here. |
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Author / WWW | Name / Download | Plugin Type |
Gestel | renderThinking Shaders v3.0b 162 KB |
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08.11.1999 A shader for use with files imported from solidThinking for Windows, a NURBS-based modeller. |
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Author / WWW | Name / Download | Plugin Type |
Gonzalo Rueda | MangaMat v0.4 55.7 KB |
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22.11.1999 This material was originally created for Max 2. Here you have a recompiled version for Max 3 but I don't think that I'll keep on maintaining this material as its functionality has been added to Max 3 in the Gradient Ramp texture. |
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Author / WWW | Name / Download | Plugin Type |
HABWare | IBitmap v3.0 39.4 KB |
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24.11.1999 An extension of the Bitmap texture plugin which properly handles interlaced images with field-rendering. |
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Author / WWW | Name / Download | Plugin Type |
HABWare | Particle Texture v3.0 36.9 KB |
Material |
Compiled / Description | ||
11.07.1999 Allows you to set the particle color depending on its velocity and size. |