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Author / WWW | Name / Download | Plugin Type |
Railgunn Studios / Chawapol Sarinyamas | Iron Monkey Diffon v1.0 343 KB |
Utility |
Compiled / Description | ||
29.08.2000 This plugin corrects a minor oversight on Discreet's part. You can turn off all of the diffuse maps for all the objects in the scene by clicking on Views / Deactivate all Maps. Unfortunately, you can't turn them all back on without going into the material editor and turning on each map individually. So, I wrote this utility to turn on the diffuse maps. It's pretty self explanatory. |
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Author / WWW | Name / Download | Plugin Type |
Railgunn Studios / Chawapol Sarinyamas | Iron Monkey Keyframe Cloner v1.0 344 KB |
Utility |
Compiled / Description | ||
30.08.2000 This plugin creates copies of selected geometry (animated or not) at the end of the geometry pipeline for every frame of animation without affecting the original. |
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Author / WWW | Name / Download | Plugin Type |
Red Storm Entertainment | Rogue Spear Map Editor v1.0 811 KB |
Utility |
Compiled / Description | ||
02.12.1999 This plugin allows you to create and edit maps for use in Rogue Spear. |
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REYES Infográfica | DirtyReyes Utility v1.1 284 KB |
Utility |
Compiled / Description | ||
05.02.2001 DirtyReyes allows you to take spick-and-span models created by Max and turn them into dirty ones. The process involved in giving a 3D model an old or dirty appearance has, until now, been a slow and difficult one, requiring a profound command of mapping techniques. DirtyReyes presents you with a tool which by applying a mathematical algorithm on the geometry of a model, can render it dirty. You can also download the manual and a demo scene. |
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Author / WWW | Name / Download | Plugin Type |
Schneider & Partner | Moritz! Objectnavigator v3.0 411 KB |
Utility |
Compiled / Description | ||
27.03.2000 The Objectnavigator provides a better overview of Max scenes. Both hidden and visible objects can be displayed in the object list. There, the visibility of an object can be changed with a simple double-click for example. You can also show group-member objects, control their visibility individually, or rename them without having to open or delete the group. After selecting an object in the list, the selection becomes immediately visible in the Max scene. This is especially suitable for searching for specific objects with similar names. |
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Author / WWW | Name / Download | Plugin Type |
Sven Fabian | ObjectFader v1.0 60.2 KB |
Utility |
Compiled / Description | ||
04.09.2002 This is a small utility that randomly fades in/out a number of objects over a given period of time. Nice if you want to create the impression of 'building' a complex structure consisting of several single objects. Just select the objects you want to fade, set the total time for the effect, set the number of frames that each object actually fades in or out, and 'Apply to selection'. |
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Author / WWW | Name / Download | Plugin Type |
UbiSoft | Ghost Recon Map Editor v1.0.0.14 2.03 MB |
Utility |
Compiled / Description | ||
29.01.2002 This utility allows you to create new levels for Ghost Recon, and is part of the Ghost Recon editing toolkit. |
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Author / WWW | Name / Download | Plugin Type |
Upstart! | MaterialID Object Splitter v0.2 179 KB |
Utility |
Compiled / Description | ||
22.09.1999 A utility that can break an object by its Material ID's. This means it breaks objects into smaller objects. The smaller objects are derived from the original objects Material ID's. |
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Author / WWW | Name / Download | Plugin Type |
Upstart! | Tile Script Windows v1.0.0.1 179 KB |
Utility |
Compiled / Description | ||
05.10.1999 Tiles the MAXScript Listener and Editor windows to stop them cluttering each other up. |
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Author / WWW | Name / Download | Plugin Type |
Upstart! | Vertex Selection by Material ID v0.3 179 KB |
Utility |
Compiled / Description | ||
21.09.1999 A plugin that can select vertices 'between' Material ID's - something like selecting the border between an objects Material ID's. |