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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Noise 2D v1.1b 62.4 KB |
Material |
Compiled / Description | ||
31.07.1999 The same as the Noise that ships with Max, except that it is implemented as a 2D map instead of a 3D map, allowing you to see the noise in the viewports. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Blend Material v1.1 597 KB |
Material |
Compiled / Description | ||
01.08.1999 Use this plugin to change a particles material based on its life. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Material v1.2 597 KB |
Material |
Compiled / Description | ||
01.08.1999 This plugin allows you to change a particles material based on its life, or if a collision occurs. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Paint v1.1 114 KB |
Material |
Compiled / Description | ||
20.02.2000 This material turns a particle system into a spray can. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Texture Map Blender v1.0 31 KB |
Material |
Compiled / Description | ||
02.03.2000 A simple additive blender. It just adds the color or bump for each entry based on the mask and the amount value. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Wave 2D v1.0b 77.6 KB |
Material |
Compiled / Description | ||
31.07.1999 A sine wave material generator that allows you to create linear and radial waves. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Cellular 2D v1.0 77.2 KB |
Material |
Compiled / Description | ||
31.07.1999 A 2D implementation of Cellular so you can see it in the viewports. |
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Author / WWW | Name / Download | Plugin Type |
REYES Infográfica | DirtyReyes Material v1.11 284 KB |
Material |
Compiled / Description | ||
16.02.2001 This is a compound material that works in a very similar way to the Blend material in Max. The DirtyReyes material allows you to blend the 'clean material' of the model with a usually dark material that represents the dirt covering the object (the 'dirty material'). The bitmap calculated by DirtyReyes determines the way the two materials are blended so that a satisfactory, dirty appearance for the objects involved in the DirtyReyes calculation is reached. You can also download the manual and a demo scene. |
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Author / WWW | Name / Download | Plugin Type |
REYES Infográfica | DirtyReyes Texture v1.11 284 KB |
Material |
Compiled / Description | ||
16.02.2001 This is a slight variant of the Bitmap map type. It acts as a link between the material and the dirt bitmap. You can also download the manual and a demo scene. |