...Top | ||
Author / WWW | Name / Download | Plugin Type |
Advanced Micro Devices, Inc. | N-Patch Preview v3.1.0.1 1.47 MB |
Global Utility Plugin |
Compiled / Description | ||
09.05.2001 N-Patches are a higher-order surface primitive originally developed by ATI for DirectX 8. This plugin gives the artist the ability to create a viewport for previewing objects using N-Patch tesselation rules. In this version, the tesselation is done in software whenever the tesselation level is changed with the pop-up menu. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Autodesk, Inc. | Radiosity Mesh Access v1.0 6.41 KB |
Global Utility Plugin |
Compiled / Description | ||
16.01.2003 This utility provides a new Interface that gives access to the actual mesh used by the Radiosity Engine. This means you have direct access to the Vertex Colors used by the engine when it displays the solution in the viewport. The zip provides a sample MAXScript and instructions on how to use this from a C++ plugin. This version is only for Max 5.1, if you are still using Max 5.0, you need this version. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Christoph Kubisch | LSCM Unwrap v1.0 615 KB |
Global Utility Plugin |
Compiled / Description | ||
01.06.2009 This plugin/MAXScript combination performs UV Unwrapping based on Least Squares Conformal Maps. It is based on the blender3d implementation by Brecht Van Lommel and Jens Ole Wund. You define UV seam edges on epoly object edges and run the automatic unwrap. A consistent texel/unit ratio is used for the results as well. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Daniel Schmidt | MapMatCol RCMenu v1.03 15 KB |
Global Utility Plugin |
Compiled / Description | ||
16.10.2003 This global utility adds right click menus to map/material slots and color swatches, giving access to cut/copy/paste commands. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Discreet | Verify on Save v1.0 Beta 41.2 KB |
Global Utility Plugin |
Compiled / Description | ||
08.11.2002 This plugin is designed to detect corrupt Max files at the time they are saved. Under normal conditions, you should not notice any changes to Max. However if the plugin detects a corrupted Max file has been saved, you will be notified with an error message prompting you to resave the file. At that point, try and see if you can Save As as different file. NOTE: This plugin does not check autobak files. This plugin is currently beta. Use at your own risk. We are not aware of any problems at this time. If you should run in to any problems, please report them. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Neil Hazzard / Adam Felt | Interface:PhysiqueOps v3.0 17.3 KB |
Global Utility Plugin |
Compiled / Description | ||
12.11.2001 This Global Utility opens up Physique to MAXScript. This version is for Character Studio 3.x, and gives access to the following methods: - getPhysiqueModifier - getAPIVersion - getBones - getBoneCount - getVertexCount - getInitialNodeTM - getInitialBoneTM - getVertexType - getVertexBones - getVertexBoneCount - getVertexBone - getVertexOffset - getVertexDeformableOffset - getVertexWeight - setInitialPose - setFigureMode - attachToNode - initialize - lockVertex - unlockVertex - setVertexBone. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
ResPower Inc. | ResPower Uploader v2005.03.20.07 895 KB |
Global Utility Plugin |
Compiled / Description | ||
20.03.2005 The ResPower AutoFarm Upload plugin is a collection of software tools that help to integrate the ResPower AutoFarm, the world's first self-service render farm, into Max. It does this by adding an 'extended viewport' to the Max user interface, making it fit into your workflow smoothly. Features: - Detects improperly linked texture files - Uploads all necessary files to the ResPower FTP server - Only transfers changed files after revisions |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Rito | MouseControl v0.81 5.5 KB |
Global Utility Plugin |
Compiled / Description | ||
01.05.2002 This global utility allows you to rotate and zoom perspective/user viewports using the left or right mouse button, which is useful for those of you with no middle mouse button. You have the option rotating the view with the ALT key pressed, or just using the mouse. To counter any problems with the quadmenu or general right clicking, you have the option to assign the F6 key to the quadmenu, and pressing the SHIFT key and right clicking works like a normal right-click. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Simo Sokerov / Todor Trundev | PoseTool v1.02 665 KB |
Global Utility Plugin |
Compiled / Description | ||
25.08.2008 Animator's Posetool or PoseTool for short is a Max utility inspired by Steve Johnson's script anipose. PoseTool's purpose is to improve the character animation in Max. It gives you a unique combination of features that helps you bring your characters to life. PoseTool is not a complicated character animation system like Character Studio or CAT. It works with your own objects. PoseTool is simple and offers you creativity and pleasure of animating. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
zjb | ZJB Frame Jump v1.20 49.6 KB |
Global Utility Plugin |
Compiled / Description | ||
12.05.2004 This Global Utility is very useful if you work in Expert Mode a lot. It allows you to call up a text box for entering a frame to jump to (which isn't possible in Expert Mode) using a keyboard shortcut. |