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Author / WWW | Name / Download | Plugin Type |
Advanced Micro Devices, Inc. | Normal Mapper v3.2.2 11.6 MB |
Import / Export |
Compiled / Description | ||
30.08.2004 Exports models for use with the Normal Mapper utility. The purpose of the NormalMapper is to generate normal (bump) maps from a high and low resolution model. |
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Author / WWW | Name / Download | Plugin Type |
Alambik Ltd. | Alambik Exporter v2.0 2.42 MB |
Import / Export |
Compiled / Description | ||
03.09.2004 The Alambik Exporter allows you to export scenes for use in any Alambik script. You can also preview within the Alambik 3D engine the export of meshes, materials, cameras, lights, motion tracks, parent-child hierarchical relations and full scenes (.SCN). |
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Author / WWW | Name / Download | Plugin Type |
Alex Chouls | B3d Pipeline v0.72 965 KB |
Import / Export |
Compiled / Description | ||
18.05.2004 B3d Pipeline is a set of tools that create an art pipeline from Max to Blitz3d. The pipeline fully supports all features in the b3d file format. Additionally B3d Extensions allow you to export extra scene nodes and properties that are currently not supported in b3d files (e.g. Cameras, Lights, Instances, etc.) Users of Max 6 / 7 / 8 also need to download this patch. Users of Max 9 / 2008 also need to download this patch. |
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Author / WWW | Name / Download | Plugin Type |
Alex Evans | CMX Importer v1.0 50.7 KB |
Import / Export |
Compiled / Description | ||
12.04.2004 Enables Max to import tracks and cars from the game Live for Speed. |
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Author / WWW | Name / Download | Plugin Type |
Alex F / Valve LLC | Valve Skeletal Model Exporter v4.1.3.0 38.2 KB |
Import / Export |
Compiled / Description | ||
17.08.2002 This plugin exports mesh, skeletal animation and texture mapping data into Valve's SMD file format. It was orginally developed by Valve for Max 1.x and 2.x. This version is an improvement over the other SMD exporter here at MAX Plugins, in that it now correctly exports the mapping coordinates of all models, and is compatible with all versions of Max 4 and 5. |
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Author / WWW | Name / Download | Plugin Type |
Ali Botorabi | CTD ASE File Importer v1.0 597 KB |
Import / Export |
Compiled / Description | ||
01.06.2004 This importer reads an ASE file and sets up the geometry while allowing for a second texture coordinate channel, which is useful for reading files which include base and lightmap textures. It is best used for importing the ASE files output by gile[s], a global illumination / radiosity lightmapper which is capable of rendering high resolution lightmaps fast and efficiently. |
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Author / WWW | Name / Download | Plugin Type |
Allen Fu | XFile Exporter v1.0 80 KB |
Import / Export |
Compiled / Description | ||
09.02.2005 The plugin exports geometry, normals, materials, diffuse texture mapping, transform information and animation. It supports multiple texture mapping. If you want to export the Physique modifier, make sure that it is the only modifier in the modifier stack. |
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Author / WWW | Name / Download | Plugin Type |
Altered Worlds | Altered Worlds Exporter v3.2 4.64 MB |
Import / Export |
Compiled / Description | ||
16.09.2001 AlteredSaver is an interactive 3D screen saver for Windows and Linux, and includes a Max 4 exporter, allowing users to create their own AlteredSaver scenes. The exporter saves your Max scenes as *.TNT files which can be read by the screensaver. The screensaver itself is shareware, and will run unrestricted for 30 days. |
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Author / WWW | Name / Download | Plugin Type |
Anark Corporation | Anark AMX Export v3.0 196 KB |
Import / Export |
Compiled / Description | ||
28.01.2005 The AMX export plugin enables Max to export Anark Media Exchange (.amx) files that can then be used in Anark Media Studio 3.0. It has been developed to export all geometry, hierarchy, groups, precise normals, materials and maps. |
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Author / WWW | Name / Download | Plugin Type |
Anark Corporation | Anark AMX Export v1.0 89.3 KB |
Import / Export |
Compiled / Description | ||
30.04.2003 The AMX export plugin enables Max to export Anark Media Exchange (.amx) files that can then be used in Anark Media Studio. It has been developed to export all geometry, hierarchy, groups, precise normals, materials and maps. |