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Author / WWW | Name / Download | Plugin Type |
Knife Edge Software | KEmax v1.0 19.5 MB |
Import / Export |
Compiled / Description | ||
21.02.2012 Allows Max to export *.KEX and *.G3X files for use with the R/C simulator RealFlight Generation 3. KEX files are for custom models, and G3X files are for sharing aircraft variants, color schemes, and new vehicles. |
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Author / WWW | Name / Download | Plugin Type |
Macromedia, Inc. | Shockwave 3D Exporter v8.5r321 Public Beta 2.96 MB |
Import / Export |
Compiled / Description | ||
13.04.2001 This is an exporter that allows tight integration with Director 8.5 Shockwave Studio. The exporter includes support for Multi-resolution mesh technology, providing streaming previews and levels of detail within Max, character studio biped and physique character animation, and the preview options to view a scene as it will be rendered as Shockwave 3D content. |
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Author / WWW | Name / Download | Plugin Type |
Mark Zelasko | Ghoul2 Model Importer v0.2 14.5 KB |
Import / Export |
Compiled / Description | ||
15.05.2003 This plugin imports Ghoul2 models (.glm) into Max 4 and 5. The plugin will try to load the models textures if they are in the same folder as the model and in .jpg or .tga format. The plugin works with these games: - Jedi Knight II: Jedi Outcast - Soldier of Fortune II: Double Helix |
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Author / WWW | Name / Download | Plugin Type |
Martin Ridgers | Jamlander v3.01 335 KB |
Import / Export |
Compiled / Description | ||
11.06.2004 jamlander is an UnrealEd export plugin for Max. It allows you to build almost all of your maps for UT2003 in Max and then transfer it into UnrealEd with only a view clicks and keypresses. jamlander supports many of the Unreal classes, including StaticMeshes, BSP Brushes, Triggers, PlayerStarts and Movers, with support for more being developed. |
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Media Machines | X3D Exporter v2.0 213 KB |
Import / Export |
Compiled / Description | ||
23.08.2006 Exports scenes from Max for use in the real-time Web 3D application Studio 2.1 or the real-time viewer Player 2.1. Based on the Mark Callow VRML exporter, it has the following features: - Backward-compatible with VRML97 scenes and helpers - Classic VRML encoding and XML encoding flavors of X3D (VRML97 is NOT there) - Multi-texture support - specifically: diffuse, self-illumination (as shadows), and bump (as normals) - More DEF's, notably on Inlines, ImageTextures, and others - Some bug fixes, including memory leaks and crashers, that were in the VRML97 exporter - Can create a LoadSensor (which currently does nothing, but IS accessible via SAI) |
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Author / WWW | Name / Download | Plugin Type |
Microsoft | X-file Exporter v3.0 1.08 MB |
Import / Export |
Compiled / Description | ||
08.10.2001 A Direct X-file exporter with support for Physique modifiers (Character Studio 3.x), released as part of the Direct X 8.1 SDK. Includes the source-code. |
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Microsoft / Quest3D | X-file Exporter v3.01 75 KB |
Import / Export |
Compiled / Description | ||
31.10.2003 An updated version of the Microsoft exporter which fixes issues with exporting UV coordinates, surface names, crashes and flipping the Y and Z axes. |
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Author / WWW | Name / Download | Plugin Type |
Mitka Robustov | Max2Maya ASCII v0.0 61.1 KB |
Import / Export |
Compiled / Description | ||
13.02.2004 Exports Max scenes to Maya 5 ASCII files (*.MA) including materials and animation. |
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Author / WWW | Name / Download | Plugin Type |
mofo | Xporter v1.18 315 KB |
Import / Export |
Compiled / Description | ||
24.10.2005 This plugin enables X-File import and export in Max. It also exports animated meshes. |
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Author / WWW | Name / Download | Plugin Type |
Monolith Productions | LithTech World Import/Export v1.0 11.6 MB |
Import / Export |
Compiled / Description | ||
03.05.2002 Exports Max scenes to the Lithtech .LTA format for use in Aliens vs Predator 2. |