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Author / WWW | Name / Download | Plugin Type |
Blake Robinson / Pandemic Studios | XSI Exporter v1.02 15.9 KB |
Import / Export |
Compiled / Description | ||
27.06.2003 Updated version of the official Pandemic Studios XSI exporter that works with Max 5.x (and possibly 4.x). Allows you to export 3D models you create into XSI format, which can be used in Battlezone 2. |
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Author / WWW | Name / Download | Plugin Type |
Blaxxun Interactive | VRML 2.0 Export v4.4.1.0 1.61 MB |
Import / Export |
Compiled / Description | ||
04.03.2002 In order to provide better authoring environments for 3D artists, blaxxun has improved the standard VRML97 Exporter utility of Max 4. The new blaxxun VRML exporter serves in 3 ways: - as a plugin for Max 4, in order to extend the available VRML helpers towards blaxxun VRML extension nodes - as an enhanced exporter that optimizes the VRML output and supports several blaxxun extensions - as a wizard application that helps creating a html page for the 3D content. The following features are available with this exporter plugin: - MultiTexturing and Environment mapping support - Particle system - NURBS support - H-Anim2001 support - Layer2D/Layer3D support - per object crease angle - Collision node support - improvements on several other VRML helpers - VRML output optimization + gzip compression - Wizard for 'ready-to-go'-web publishing |
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Author / WWW | Name / Download | Plugin Type |
Blizzard Entertainment | Warcraft III Model Exporter v1.01 10.2 MB |
Import / Export |
Compiled / Description | ||
03.12.2003 This plugin handles converting your model from Max into data that Warcraft III can use. It also handles converting and exporting your model textures into the correct format for Warcraft III. |
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Author / WWW | Name / Download | Plugin Type |
Bob the builder | HalfLife2 MDL Importer v0.9 280 KB |
Import / Export |
Compiled / Description | ||
06.04.2004 Imports MDL files (v37) from Half Life 2 into Max. |
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Author / WWW | Name / Download | Plugin Type |
Bolthouse Software | Unwrap3D Importer / Exporter v3.50.69 4.82 MB |
Import / Export |
Compiled / Description | ||
03.05.2023 Allows Max to import and export files for Ultimate Unwrap3D, a specialised tool for unwrapping 3D models. It includes an easy-to-use UV coordinate editor, a standard set of UV mapping projections such as planar, box, cylindrical, and spherical, as well as advanced UV mapping projections such as face mapping, camera mapping, and unwrap faces for those difficult to map areas on a model. |
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Author / WWW | Name / Download | Plugin Type |
Bruno Heidelberger | Cal3D Exporter v0.10.0 916 KB |
Import / Export |
Compiled / Description | ||
12.01.2005 This plugin exports skeletal based character models and their animations from Max into cal3d files. Cal3d is a skeletal based 3D character animation library written in C++ in a platform-/graphic API-independent way. Originally designed to be used in a 3D client for Worldforge, it evolved into a stand-alone product which can be used in many different kinds of projects. |
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Author / WWW | Name / Download | Plugin Type |
Cannonfodder | Half-Life 2 SMD Importer v0.1.3a 22.7 KB |
Import / Export |
Compiled / Description | ||
14.06.2005 This plugin imports Half-Life 2 SMD's. It can load both reference and animation SMD's. It supports weights in the SMD file and will create a skin modifer for the reference model, it can also rebuild the smoothing groups from the vertex normals in the SMD file although this can take some time if the model is large. |
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Author / WWW | Name / Download | Plugin Type |
Cannonfodder | Half-Life 2 SMD Exporter v2.03 74.1 KB |
Import / Export |
Compiled / Description | ||
14.06.2005 This is a modified version of the Valve SMD exporter which exports Half-Life 2 SMD's from Max. It supports Physique, Skin, and Bones Pro, as well as blending of vertices. Also included is a compiled version of the Valve VTA exporter used in creating facial animations using the morpher modifer. |
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Author / WWW | Name / Download | Plugin Type |
Chris Cookson | Enhanced MD3 Exporter v2.0.1 17.2 KB |
Import / Export |
Compiled / Description | ||
15.11.2003 This is an improved version of Pop'N'Fresh's MD3 exporter for creating Quake 3 models in Max. The following major fixes and features have been implemented: - Correct normal export, taking into account smoothing groups - Bounding box calculation for each frame - Improved error checking and validation - Exports valid Q3A path names (no backslashes) |
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Author / WWW | Name / Download | Plugin Type |
Christer Janson | ASCII Importer v1.0 66 KB |
Import / Export |
Compiled / Description | ||
11.08.2004 These are recompiles of an old plugin for Max allowing ASCII Scene import. |