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Author / WWW | Name / Download | Plugin Type |
Michael Spaw | ColorNoise v1.0 106 KB |
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27.02.2003 This is a simple spin on the standard Max noise procedural. It rotates the values for the R, G and B components of the noise function so that the result is chromatic. In addition the color can be blended with a base color or map, and there are various flavors of the base noise function. |
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Author / WWW | Name / Download | Plugin Type |
Michael Spaw | Confetti v1.0 137 KB |
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27.02.2003 This Max procedural texture started its life as a direct copy of a tutorial sample in Steve May's RmanNotes, and has subsequently been added to. It's really more of graphical test than a real useful map. That being said, it is fairly full features as far as Max maps go. |
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Author / WWW | Name / Download | Plugin Type |
Michael Spaw | CrossTile v1.0 120 KB |
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27.02.2003 This Map is derived from an example from Steve May's excellent RmanNotes. The shader uses a series of pulses to generate each stripe. Then the stripes are layered atop one another and finally over a solid background color. Once I got the basics of it going, it was fairly straightforward to expand on the parameters and add in a bunch of goodies the original Renderman version didn't have. The parameters give control over the placement, width, rotation and blurriness of the stripes. |
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Michael Spaw | MultiColor v1.0 94.6 KB |
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27.02.2003 This rather unusual looking shader comes directly from one of Ken Musgrave's chapters in 'Texturing & Modeling A Procedural Approach' Second Edition. If you are interested in coding up your own procedural textures and materials this is the book to pick up. I hadn't seen anyone actually implement it for a commercial package so I gave it a try. The result is rather pleasing but rather slow and not too friendly for the parameters. |
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Author / WWW | Name / Download | Plugin Type |
Michael Spaw | VectorNoise v1.0 125 KB |
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27.02.2003 This solid procedural is based on one of Ken Musgrave's contributions in 'Texturing & Modeling A Procedural Approach'. It's essentially the standard Perlin noise function with the addition of a distortion applied just to spice things up. You can get some fairly wild effects as the distortion becomes more pronounced. |
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Author / WWW | Name / Download | Plugin Type |
Michael Spaw | CompositeMode v1.0 380 KB |
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20.07.2003 This plugin emulates all of the PhotoShop blending modes in map form. It can be used anyplace you would normally use a map including bump and displacement. This can generate some very cool effects though not all of the modes make sense in all cases. |
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Author / WWW | Name / Download | Plugin Type |
MooDee | MooDee Shader v0.04 475 KB |
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19.04.2002 This plugin provides you with a new shader model that offers a large amount of control over specularity, diffuse shading, colour correction and more. |
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Next Limit | RealFlow Melt Material v1.01 306 KB |
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05.09.2003 A plugin that combines different materials and textures in the same RealFlow mesh. |
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Author / WWW | Name / Download | Plugin Type |
Next Limit | RealFlow Melt Material v1.6 450 KB |
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22.10.2004 A plugin that combines different materials and textures in the same RealFlow mesh. For use with RealFlow 3. |
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Author / WWW | Name / Download | Plugin Type |
Nik Foscarini / KillerHamster Studio | Translucency v1.0 7.15 KB |
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20.03.2001 A texture map plugin that calculates the illumination of light that passes through a thin object. |