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Author / WWW | Name / Download | Plugin Type |
Pop'N'Fresh / Michael Lawler | MD3 Exporter v2.4 2.13 MB |
Import / Export |
Compiled / Description | ||
16.09.2023 This is an improved version of Pop'N'Fresh's original 3ds Max MD3 exporter for Quake III MD3 models. The following major fixes and features have been implemented: - Correct vertex normals supporting both Smoothing Groups and the Edit Normals Modifier - Bounding box calculation for each frame - Improved error checking and validation (added warnings if texture images are not 'Power of 2' and also warn if mesh exceeds 1000 vertices) - Exports valid Q3A path names (using forward slashes and not backslashes) - Exports LODs to separate MD3 files with correct LOD file names - Displays an export statistics dialog providing actual triangle and vertex counts for the exported geometry (shows the extra vertices created due to smoothGroups, EditNormals, or UVs) |
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Author / WWW | Name / Download | Plugin Type |
Pterodon, Ltd. | PteroTools for VC2 v1.1 16.9 MB |
Import / Export |
Compiled / Description | ||
22.09.2005 This is a collection of plugins for exporting objects, scenes, bones and animations from Max for use in the game Vietcong 2. |
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Author / WWW | Name / Download | Plugin Type |
Pterodon, Ltd. | Vietcong Exporter v1.0 299 KB |
Import / Export |
Compiled / Description | ||
28.04.2004 This set of plugins allows you to create terrains and textures for Vietcong using Max. |
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Author / WWW | Name / Download | Plugin Type |
RailSimulator.com | RailWorks Art Plugins v1.0 2.37 MB |
Import / Export |
Compiled / Description | ||
25.11.2009 This is a collection of plugins that allow you to model, texture and export assets for use in the railway simulator RailWorks. It supports export of both *.IG (Intermediate Geometry) and *.IA (Intermediate Animation) files. |
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Author / WWW | Name / Download | Plugin Type |
Relic Entertainment | DOW Exporter v1.41 12.3 MB |
Import / Export |
Compiled / Description | ||
12.03.2005 Exports models from Max to the .SGM and .WHM files used in the game Warhammer 40,000: Dawn of War. |
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Author / WWW | Name / Download | Plugin Type |
Ritual Entertainment | FAKK 2 SKL Exporter v1.0 76 KB |
Import / Export |
Compiled / Description | ||
14.01.2006 Exports skeletal animations in the Heavy Metal F.A.K.K. 2 / Quake 3 *.skl file format. |
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Author / WWW | Name / Download | Plugin Type |
Rodrigo Barni | POF Exporter v0.2b 362 KB |
Import / Export |
Compiled / Description | ||
20.08.2004 This is a FreeSpace 2 model exporter which supports auto-generation for the following POF-specific data: - Detail Levels - Debris - Gun/Missile Turrets - Gun/Missile Banks - Shields - Insignia - Paths - Docking Points - Engines - Subsystems - Glow Points A full description of working with the plugin can be found here. |
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Author / WWW | Name / Download | Plugin Type |
Roman Lut | ASC Import/Export v1.0 416 KB |
Import / Export |
Compiled / Description | ||
29.05.2004 ASC file format import/export plugins for Max. UV coordinates import/export are supported. Export plugin is just a compiled version of the example from the SDK. |
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Author / WWW | Name / Download | Plugin Type |
Roman Lut | 3D Ripper DX v1.8.2 1.96 MB |
Import / Export |
Compiled / Description | ||
10.06.2010 With 3D Ripper DX you can - capture all geometry, textures and shaders, rendered during single frame - import captured geometry into Max - see what exactly has been drawn by each individual draw call - see renderstate, textures, vertex streams, index stream, vertex declaration, vertex and pixel shaders (including HLSL source if available) of each individual draw call. 3D Ripper DX supports only DirectX 6.x, 8.x and 9.x applications. OpenGL, older versions of DirectX and software renderers are not supported. |
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Author / WWW | Name / Download | Plugin Type |
Sam McGrath | ESM Importer/Exporter v0.1 6.7 KB |
Import / Export |
Compiled / Description | ||
29.10.2003 A plugin that exports a geometric object (that is, vertex and face data), plus .C code that will read in the format and convert it to an OpenGL display list. |