...Top | ||
Author / WWW | Name / Download | Plugin Type |
Peter Watje | Radial Object Select v1.0 17.7 KB |
Modifier |
Compiled / Description | ||
18.02.2004 This is almost identical to the Volume Select modifier with a spherical gizmo, except that instead of using a gizmo to determine what gets selected, another object is used. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Peter Watje | Remove Dead UVs v1.0 14.2 KB |
Modifier |
Compiled / Description | ||
18.02.2004 A simple modifier that strips unused texture vertices from a mesh or patch. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Peter Watje | Mesh to Spline v0.4b 10.4 KB |
Modifier |
Compiled / Description | ||
26.02.2004 A modifier that takes a mesh and turns it into splines so that it can be used with Surface Tools. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Peter Watje | Object Deform v1.0a 23.3 KB |
Modifier |
Compiled / Description | ||
14.10.2003 This modifier lets you deform one object with another. Apply the Object Deform modifier to the object that you want to be deformed. Create another object and animate it cross the surface the object. Then pick that object as your deform object. This will allow you to do effects like footprints in the snow, or dragging your finger in the sand. The source code is also available here. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Peter Watje | Camera Map Animated v1.0 10.2 KB |
Modifier |
Compiled / Description | ||
09.11.2003 This modifier works exactly like the normal Camera Map modifier that ships with Max except that when the camera is animated the mapping is recomputed. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Peter Watje | Mirror Texture Verts v1.1 14 KB |
Modifier |
Compiled / Description | ||
09.11.2003 This is a modifier that lets you mirror texture vertices, material ID's and smoothing groups across a mesh. Basically you select the faces that you want to mirror to and pass them to the modifier. The limitations are that it must be a tri-mesh, the modifier should not be instanced if you use a mirror node, and for best results make sure your selection does not cross the mirror plane. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Peter Watje | Paint Modifier v0.99 74.3 KB |
Modifier |
Compiled / Description | ||
18.11.2003 This is a simple deformation system. With it you can choose an ink and brush and then deform the mesh by painting on it. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Peter Watje | Interpolate Spline v1.1 12.8 KB |
Modifier |
Compiled / Description | ||
19.11.2003 Interpolate Spline allows you to set the steps of a spline, and change the optimization and adaptive settings after it has been collapsed. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Peter Watje | Conform Modifier v1.0a 14.9 KB |
Modifier |
Compiled / Description | ||
04.12.2004 This is basically the same as the Conform compound object, but implemented as a modifier so it is more flexible. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Peter Watje | Selection Cache Modifier v1.0a 17.2 KB |
Modifier |
Compiled / Description | ||
04.12.2004 This is basically the same as the Point Cache modifier except it records the vertex selection data. It also has the ability to accumulate the selection so you can do all sorts of neat deformation effects. |