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157 records match your query.
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Author / WWW Name / Download Plugin Type
Ritual Entertainment FAKK 2 SKL Exporter v1.0
76 KB
Import / Export
Compiled / Description
14.01.2006

Exports skeletal animations in the Heavy Metal F.A.K.K. 2 / Quake 3 *.skl file format.
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Author / WWW Name / Download Plugin Type
Rodrigo Barni POF Exporter v0.2b
362 KB
Import / Export
Compiled / Description
20.08.2004

This is a FreeSpace 2 model exporter which supports auto-generation for the following POF-specific data:

- Detail Levels
- Debris
- Gun/Missile Turrets
- Gun/Missile Banks
- Shields
- Insignia
- Paths
- Docking Points
- Engines
- Subsystems
- Glow Points

A full description of working with the plugin can be found here.
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Author / WWW Name / Download Plugin Type
Roman Lut ASC Import/Export v1.0
416 KB
Import / Export
Compiled / Description
29.05.2004

ASC file format import/export plugins for Max. UV coordinates import/export are supported. Export plugin is just a compiled version of the example from the SDK.
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Author / WWW Name / Download Plugin Type
Roman Lut 3D Ripper DX v1.8.2
1.96 MB
Import / Export
Compiled / Description
10.06.2010

With 3D Ripper DX you can
- capture all geometry, textures and shaders, rendered during single frame
- import captured geometry into Max
- see what exactly has been drawn by each individual draw call
- see renderstate, textures, vertex streams, index stream, vertex declaration, vertex and pixel shaders (including HLSL source if available) of each individual draw call.

3D Ripper DX supports only DirectX 6.x, 8.x and 9.x applications. OpenGL, older versions of DirectX and software renderers are not supported.
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Author / WWW Name / Download Plugin Type
Sam McGrath ESM Importer/Exporter v0.1
6.7 KB
Import / Export
Compiled / Description
29.10.2003

A plugin that exports a geometric object (that is, vertex and face data), plus .C code that will read in the format and convert it to an OpenGL display list.
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Author / WWW Name / Download Plugin Type
Santiago Orgaz xNormal Mesh Import / Export v3.17.16
156 MB
Import / Export
Compiled / Description
31.12.2012

Enables Max to export and import meshes for use with xNormal, a free application for generating normal / ambient occlusion / displacement maps. It can also project the texture of a highpoly model into a lowpoly mesh (complete texture transfer, even with different topologies).
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Author / WWW Name / Download Plugin Type
Scooter NWN MDL Importer v1.1b4
292 KB
Import / Export
Compiled / Description
04.12.2003

Allows you to import binary and ASCII MDL files from Biowares game Neverwinter Nights into Max.
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Author / WWW Name / Download Plugin Type
Scooter NWN MDL Exporter v1.1b4
292 KB
Import / Export
Compiled / Description
04.12.2003

Allows you to export ASCII MDL files for Biowares game Neverwinter Nights from Max.
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Author / WWW Name / Download Plugin Type
Sega Corporation Sega Animanium Exporter v1.13
2.94 MB
Import / Export
Compiled / Description
23.07.2004

Exports Max scenes in the format required by Sega Animanium, a standalone application for creating character animation.
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Author / WWW Name / Download Plugin Type
SharkByte Software, Inc. TGXExportGA v0.7
3.62 MB
Import / Export
Compiled / Description
27.01.2005

The TGXExportGA (Generally Available) allows artists using Max to export their artwork into a TGX file, the format used by the TiburonGX game engine.

The plugin allows bone exporting straight from Max without the use of Character Studio, as well as exporting in Ticks or Keyframes. Using Microsoft's DirectX file format, artists can view their artwork in a '.x' file viewer or any ASCII text file application.

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