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Author / WWW | Name / Download | Plugin Type |
Marsel Khadiyev | GTR v0.1 32.9 KB |
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27.11.2005 This is a test at implementing a GPU renderer using a parallel programming algorithm. This algorithm requires the latest vertex and fragment profiles (VP40 and FP40), as well as support for multiple render buffers, unclamped floating point textures, and at least 256 MB of video memory. It has only been tested on an nVidia GeForce 7800 GTX, but it should also run on 6600 GT. With this rendering method, pretty much everything can be rendered photorealistically given you have enough time and memory. Unfortunately with today's videocards this isn't possible, that is why the project has been discontinued. |
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Author / WWW | Name / Download | Plugin Type |
Prime Focus Software | Amaretto v0.8.031016 81.3 MB |
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25.02.2008 Amaretto is a software connection to the NVIDIA Gelato Pro 2.2 renderer. It combines the strengths of Gelato and Max in a highly customizable system, allowing Max users to select Gelato to render existing scenes, or access Gelato's extensive feature set including fast sub-pixel displacement, analytical sub-division surfaces and shader programming language to enhance the quality of their output. |
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Author / WWW | Name / Download | Plugin Type |
SplutterFish, LLC. | Brazil 'Rio' Rendering System v2.2b 5.6 MB |
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Compiled / Description | ||
06.04.2010 The Brazil r/s Rio Learning Edition is a great way to get acquainted with Brazil r/s. There are no watermarks, and if you want to use your renders commercially -- go for it! This build is based upon and includes all the features of the current Brazil r/s Pro-beta build, but is selectively feature-limited so as to make it primarily usable for personal and educational purposes. Limitations include: - no support for network rendering - image size has been limited to 1024x511 maximum - file saving/loading limitations |