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Author / WWW | Name / Download | Plugin Type |
Orbaz Technologies, Inc. | Particle Tools v1.0 68.7 MB |
Particles |
Compiled / Description | ||
21.11.2008 Particle Tools is a collection of utilities that work with particle systems. These utilities include Glider, SprayMaster, and Atomizer. - Glider forces any object or particle system to be constrained to the surface topology of another selected object. - Spray Master enables you to spray geometry, both 2-D and 3-D, as particles onto the surface of one or more objects, and then convert those particles into other type of geometry. - Atomizer allows the user to substitute any object for each emitted particle of a particle system. Using Atomizer, any particle system can emit any object, light, camera, space warp or even other particle system. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Orbaz Technologies, Inc. | ParticleFlow Tools Freebies v1.073 75.2 KB |
Particles |
Compiled / Description | ||
24.08.2008 This is an assortment of operators for ParticleFlow: Stop- particles stop completely as soon as they enter the event. The operator has check boxes for Position and Rotation. Stop Gradually- allows you to stop particles gradually. You can set the time at which particles should begin slowing down, as well as the time at which they should come to a complete halt. Camera IMBlur- this operator is used when rendering a particle system with motion blur as viewed from an animated camera. It corrects a problem in which Image Motion Blur doesn't take camera motion into account when rendering a particle system. Camera Culling Operator- can reduce the geometry load in the viewports and/or at render time by filtering out all particles not visible to the camera. Copy Out Test- a simplified version of the Spawn test that you can use to reduce overhead in the particle system when you simply want to duplicated particles without using other Spawn settings. Display Script Operator- a diagnostic tool that lets you display viewport data associated with each particle. Simple Mix- a videopost filter. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Orbaz Technologies, Inc. | Sand Blaster v1.28 68.7 MB |
Particles |
Compiled / Description | ||
02.04.2008 Sand Blaster pushes Max to the limit by combining flexible particles with a powerful and unique emitter and target system. First, you can use any object as a custom particle. Fully textured and animated objects are perfect choices; even use objects bound to space warps. So creating swarms of angry bees or schools of fish is a snap. Next are the emitters. Unlike normal particle systems that force you to create particles from a plane or sphere, Sand Blaster lets you choose any Max object as the point of origin for the particles. Plus, you can break down that selected object into a series of particles! And finally are the targets. Sand Blaster lets you choose any single or grouped object as a destination for your particles as they move through your scene. Plus you can use Sand Blaster to reassemble your particles into the chosen object. With all of this power, you can blow up a Volkswagen Bug (emitter object) into tiny animated beetles (custom particles), and having them reassemble moments later into a speeding Ferrari (target object)! 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Hair v0.93 101 KB |
Particles |
Compiled / Description | ||
14.05.2007 Hair is a particle system used to simulate hair. It was mainly aimed at doing long head hair but can also be used for short body hair. Since it is a particle system most particles space warps will work with it. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle+ v2.01 186 KB |
Particles |
Compiled / Description | ||
11.05.2007 This is an update to the basic Max Particle System. It adds a few more particle types, a few more emitter shapes, a particle position dump, and stream velocity and motion. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Sisyphus Software | MaxTrax v2.1 356 KB |
Object / Particles |
Compiled / Description | ||
25.08.2007 MaxTrax is a mixture of procedural object and particle system for creating tyre tracks, skid marks, or anything else you need to create trails for. It consists of two types of object: MTrack uses particles to create the trails and can be influenced by particle spacewarps, and GTrack, which creates the trails using geometry and can be collapsed to a mesh. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Sisyphus Software | Special Purpose Particles v1.2 887 KB |
Particles / Spacewarp |
Compiled / Description | ||
05.09.2007 SPP consists of two particle systems (Halo and Phasor) and one spacewarp (Vertex Lock). Halo creates a system of particles which rotate in a generally circular path about an axis, Phasor creates a system of particles which flow from one end of the icon to the other in a wavelike path, and Vortex Lock is a particle motion controller which 'grabs' particles, spins them into a whirling vortex, then locks them into a stable rotation path. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Yang Zhang | PFlow Spline Vortex v1.0 66.4 KB |
Particles |
Compiled / Description | ||
28.05.2008 This is a Particle Flow operator for creating vortex (tornado) effects controlled by a spline. You need to download the PFlowSpeed zip file for your Max version at the download link. There is also a video available here that shows how to use the operator. 32-bit: Yes 64-bit: Yes |