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Author / WWW | Name / Download | Plugin Type |
Grant Adam | MultiIDMap2 v1.0 22.2 KB |
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Compiled / Description | ||
28.04.2022 This is a map plugin that allows you to have a single map render out to multiple material ID's. There are times when a Multi-Sub *material* is way more than you need, where the only real difference between the different materials will be one or two maps. So just use maps instead. Current limitation is that it is not mental ray compatible. Also that it is hard-wired to 15 slots. |
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Author / WWW | Name / Download | Plugin Type |
CG-Source.com | MultiTexture Map v2.04 711 KB |
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Compiled / Description | ||
20.04.2021 MultiTexture Map is a plugin that loads multiple textures and assigns them randomly, either by object or by material ID. It also has controls to randomly adjust the gamma, hue and saturation. It is intended for use with the MultiTextures available at CG-Source.com, a selection of high quality, high-resolution textures for texturing very large areas with no visible tiling. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Noise 2D v1.1b 22.8 KB |
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13.12.2017 The same as the Noise map that ships with Max, except that it is implemented as a 2D map instead of a 3D map, allowing you to see the noise in the viewports. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Null Material v1.0 2.17 MB |
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Compiled / Description | ||
22.07.2017 This material seems to map objects to screenspace, green being the top left corner and red being the lower right corner. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Null Texture v1.0 2.17 MB |
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Compiled / Description | ||
22.07.2017 This just seems to be a falloff material with no settings. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Object Texture v1.01a 32.7 KB |
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Compiled / Description | ||
13.12.2017 This texture generates a height/normal map from an object in the scene. It is useful for turning geometry in the scene into a bump map without having to render out a height map file or drawing it in a paint package. |
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Peter Watje | Particle Blend Material v1.1 103 KB |
Material |
Compiled / Description | ||
13.12.2017 Particles Blend material is used to change a particles material based on it life. Has only been tested with Particle+, but should work with most particle systems. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Material v1.2 103 KB |
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Compiled / Description | ||
13.12.2017 Particle Material is used to change a particles material based on it life and allows you to change materials if a collision occurs. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Paint v1.2 23.5 KB |
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Compiled / Description | ||
13.12.2017 This material turns a particle system into a spray can. |
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Author / WWW | Name / Download | Plugin Type |
HABWare | Particle Texture v9.0 41.9 KB |
Material |
Compiled / Description | ||
23.07.2017 Allows you to set the particle color depending on its velocity and size. |